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Installing the Mod List

These pages detail the steps you need to take to prepare your Skyrim installation, and install Wabbajack/the mod list.

1 - Profiles and System Specifications

Profiles

With this modlist, you have the option to choose between the three different Mod Organizer Profiles. Each of these profiles provide a different level of performance.

By default. the list uses the “Refined” profile. The other two profiles are “Refined - Performance” and “Refined - Ultra”. If you are able to use the “Refined - Ultra” profile, you will have the best visual experience the list can offer.

Below is a list of the differences between these three profiles

ProfileShadersRulesTree LODUsing Grass LOD
Refined (The default profile)ENBHigh3DNO
Refined - UltraENBHigh3DYES
Refined - PerformanceCommunity ShadersMedium2DNO

You can use either profile, and you can switch between them at any time. To do so, click the “Profile” dropdown menu at the top of the left pane in Mod Organizer 2, and select your desired profile. Note that any changes made in one profile will not reflect in the others.

Note that if you decide to use the “Refined - Performance” profile/use Community Shaders, the game will take a small amount of time to generate and cache the shaders on the first launch of the game. This will only happen once. The “Refined - Performance” profile will perform much better than the default profile, at the cost of visuals.

Page File Configuration

This mod list is quite large, and consumes quite a bit of memory (RAM) while running. Due to the way Skyrim’s engine works, there are times where the engine itself is unable to allocate more of your actual dedicated memory (RAM), leading to crashes. We can resolve this by manually defining a larger “Page File” for Windows/Skyrim to use. A Page File is space/a file on one of your disk drives (preferably an SSD) that can be used in place of memory when there is not enough dedicated memory available. Follow the below steps to set up and configure your page file.

Note: These steps were taken almost directly from this page, with a few changes.

  1. In the Taskbar Search, type “Advanced System“. You will see View Advanced System Settings. Click on it. Or you can navigate to it via the Control Panel (Search “Advanced Settings” in the search box and then click View advanced system settings under the System option)
  2. In System Properties, click the Advanced tab
  3. In the Performance section click the Settings button
  4. Performance Options will open. Click Advanced tab
  5. Here, under Virtual memory, select Change
  6. Uncheck “Automatically manage paging file size for all drives” at the top.
  7. Highlight your Windows system drive. This should be an SSD!
  8. Select Custom size
  9. Change the Initial size value to 40960 and the Maximum size value to 40960
  10. Click Set
  11. Finally, Click Apply/OK all the way.

The values above are what I use on my computer. I do not recommend you use any more than that.

System Specifications

You should absolutely have Skyrim and this mod list installed onto an SSD, and they should be on the same SSD. Using a HDD will induce lower framerates, stutters, and possibly other issues related to stability. If you have no choice, the list will function to a degree, but your experience will be heavily degraded.

Skyrim is very heavy on processors, and also happens to not make use of all available processor cores. This means that processors that are designed with a lot of lower power cores may have trouble running the game/this list. Generally, anything above 3GHz should be fine but I can’t guarantee it. With my hardware, I have no CPU bottleneck whatsoever.

When this mod list was made, I had a GTX 980. In November 2023, I upgraded to a RTX 4070. The below section will start with my initial report on the performance with the 980. The “Ultra” preset did not exist while I had the 980. Afterwards, I will describe the performance with the 4070 across all profiles. Please use these as a guideline to see if you are able to run this mod list based on the information after the specification tables. I can make no guarantees, as certain hardware configurations may result in bottlenecks or other issues.


CategoryMy Old Specs
CPUIntel i7-9700K Boost Clock to 4.7GHz
GPUNVIDIA GTX 980 4GB
Memory32GB 3200MHz
StorageWD Blue SATA SSD

NOTE: The “Refined - Ultra” profile will NOT run well with a GPU equivelent to a GTX 980

When running this mod list with the default “Refined” profile, my FPS is 60 in 99% of interior spaces, and will dip into ~30-40 in heavy outdoor areas (such as The Rift). When VRAM caps are reached, which occurs often with my hardware, I can experience large stutters momentarily that can bring me down to ~20 FPS.

If you have worse specifications than the below or cannot deal with the performance described above, you can switch to the “Refined - Performance” profile within Mod Organizer 2, to use Community Shaders instead of ENB, and utilize a less intensive DynDOLOD preset.

If I play the list with the “Refined - Performance” profile, nearly all performance issues described in this page are gone. What remains is large stutters momentarily that can bring me down to ~30 FPS, due to VRAM limits being reached. These usually only occur after a long play session, and go away for about 30 minutes at a time.

I also recommend 6GB of VRAM, however as shown above it is possible to run this list with 4GB of VRAM. When doing so, you may be exposed to occasional VRAM related stuttering and FPS drops during extremely heavy moments, or rarely crashes. In my experience, I am able to play 3+ hour long sessions on this list with no crashes, only very rarely do these crashes occur. You will know it is a GPU related crash if your crash logs reference a nvwgf2umx.dll (with NVIDIA Graphics Cards).

Again, I HIGHLY recommend that you have 6GB of VRAM when running this list. It will make for a better time overall, but you absolutely can use less.


CategoryMy Current Specs
CPUIntel i7-9700K Boost Clock to 4.7GHz
GPUNVIDIA GTX 4070 12GB
Memory32GB 3200MHz
StorageWD Blue SATA SSD

When running this mod list with the default “Refined” profile, my FPS is 60 in 99% of locations in the game world. There are very few instances that will drop the framerate for small moments, such as extremely intensive fights where many effects are going on or heavily scripted moments. General gameplay is extremely smooth, and stuttering or sudden FPS drops are near non existent.

Using the “Refined - Performance” profile is not necessary with a 4070, though you can of course use either profile.

The “Refined - Ultra” profile runs at 60 FPS in all interiors, and in most places in the game world. Looking out over locations such as the Whiterun Tundra can drop the FPS to 35-50 due to the large amount of grass LOD being loaded. Any other locations in the world do not have a noticeable FPS drop. FPS drops in general gameplay are very rare, and not something to note.


As mentioned, there may be certain hardware configurations that could deviate from the above two anecdotes.

NEXT » Installing Skyrim and the Creation Kit

2 - Installing Skyrim and the Creation Kit

As with any modlist, it is extremely important that you start with a clean, unmodified installation of Skyrim: Special Edition. This is an extremely vital part of the installation process, do NOT skip this!

This list also requires you to install the Skyrim Special Edition Creation Kit from Steam. The list will fail to install if the Creation Kit is not installed to the Skyrim game folder. To do these things, follow these steps:

Installing Skyrim

  1. In Steam, uninstall Skyrim: Special Edition (Right-click > Manage > Uninstall).

  2. If there are any files leftover in the Skyrim Special Edition game folder (Right-click > Properties… > Local Files > Browse Local Files…), delete them.

  3. Install Skyrim: Special Edition.

  4. In Steam, set Skyrim: Special Edition to update only when opened. (Right-click > Properties… > Updates > Automatic updates > Only update this game when I launch it)

  5. Launch the Skyrim SE from Steam to create any INI or registry entries the game needs. DO NOT CLICK “PLAY” IN THE LAUNCHER! You should NOT be opening the game to the main menu. Immediately exit after the launcher has successfully selected a graphics preset for your hardware. If you launch the game to the main menu and/or initiate the Creation Club downloads that occur, Wabbajack will have errors when installing the list.

Your Skyrim should be updated to the latest version before installing the list, which the above process will ensure. This list runs on Skyrim 1.5.97, but expects your game installation to be updated to the latest version. Do NOT use any downgrade patchers.

This will also ensure that your Skyrim game folder has been completely cleaned of any non-vanilla files, and does not have the additional Anniversary Edition changes. This is very important!

Installing the Creation Kit

  1. Go to the Store tab in the Steam app, search for “Skyrim Special Edition: Creation Kit”, and click the result.

  2. Scroll down, and click the green “Free” button to install the Creation Kit. This will/should be installed to the Skyrim SE game folder.

You now have the Creation Kit installed, which is required to install the list.

NEXT » Wabbajack and Mod-List Installation

3 - Wabbajack and Mod-List Installation

Wabbajack Installation

  1. Download the latest Wabbajack Installer .exe. Do not run anything until instructed to do so.

  2. Create a new folder in the root of the drive where you want Wabbajack to be installed. (C:\ will be used as an example, but it can be placed in any drive.) Name this folder “Wabbajack”. Important!: Wabbajack must be placed in a separate folder from where the installation will occur.

  3. Create a second folder called C:\tpfzs. This folder is where everything will be installed. You can also place it where you would like and name it what you would like, but ensure the location you place it in is not under the protection of your Antivirus. or inside the Wabbajack folder you created in step 2.

  4. Ensure that the newly created directory is completely empty.

  5. Ensure that Wabbajack.exe is placed in C:\Wabbajack.

Mod List Installation

  1. Open the Wabbajack.exe you placed in C:\Wabbajack, and wait for it to open. Click the left-most button in the main center area labeled “Browse Mod Lists”

  2. Check the “Show Unofficial Lists” checkbox at the top of the window. Then, search for “Zediious” in the search box. Hover over the filtered “The Phoenix Flavor - Zediious Sprinkles” mod list, and click the Download button. After that has completed, click the Play button that has replaced the Download button.

  3. In the following window, set the Installation Location to C:\tpfzs (or wherever you created that directory). The download location does not need to be set manually unless you have drive space limitations. Downloading to a separate folder is fine (for example, on a HDD), but as before it is recommended that the actual install be placed on a SSD. Important!: Do not install the modlist to your Skyrim SE installation folder OR the folder that Wabbajack.exe is in. Seriously, this is VERY important. If you are at all confused by this, PLEASE reach out on our Discord!

  4. Click Run.

With Nexus Premium

  1. Wabbajack will walk you through logging into the Nexus and authorizing an API key so it can download mods if you have not done so previously.

  2. Let Wabbajack do its thing. This will take usually 2-3 hours at most if you have good internet, but the time to download can take quite a bit of time if you have slower internet speeds.

Without Nexus Premium

  1. Wabbajack will prompt you to click all the needed buttons to download the modlist. Be prepared for this to take a really long time, possibly more than one day. Put on some music or a TV show and make a day of it.

Once complete, Wabbajack will say “Installation complete! You may exit the program.” If it does not, visit our Discord server for assistance. Don’t forget to upload your log file!

If Wabbajack fails to download a particular mod, it means that the mod has likely been removed from the Nexus for a moderation reason. This also means that an update to the mod list is imminent. Feel free to report the problematic mod on Discord, but do not ask other people to share older files as this is a violation of the Nexus ToS.

NEXT » Post-Mod List Install

4 - Post-Mod List Install

Please read everything in this section! There are many important things here!

Ensure .NET 5.0 Runtime is installed

This version of .NET is required to launch the game via Mod Organizer. Make sure you have this version installed, even if you already have a newer version.

  1. Visit https://dotnet.microsoft.com/en-us/download/dotnet/5.0/runtime, and use “Download x64” under the “Run desktop apps” section

  2. Run the downloaded executable file, and use “Install”. Make sure this installs successfully.

Launching Mod Organizer 2

  1. Navigate to C:\tpfzs (or wherever you installed the mod list) and open ModOrganizer.exe.

  2. If you don’t have Microsoft VC_Redist installed, you may see an error. You can download the latest versions here: https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170. Note that this is separate from the .NET 5.0 runtime downloaded above.

  3. A dialogue will appear and ask if you want to associate Mod Organizer with nxm links. Click Yes.

Check your Overwrite Directory

Occasionally, Wabbajack and/or Rootbuilder can place files that were installed by other mod lists and/or were already in your Skyrim installation folder inside the Overwrite directory for this mod list. This can cause a number of issues, including extremely long loading times or not loading at all. Perform the following steps to ensure this directory is not interfered with by other files.

  1. If you did not perform the steps here, you MUST do so. If you are knowledgeable, you may be able to remove files from this directory that should not be there and then simply verify your game install. If you do not understand this, PLEASE follow the directions in the link above.

  2. In the left pane of Mod Organizer, scroll all the way to the bottom, where you will find an “Overwrite” mod. Double click this.

  3. If you have not run the game yet, this mod/directory should be completely empty. If it is not, double check that you have performed Step 1. If you have, simply select all of the files inside of the Overwrite mod, right click them, and delete.

If you are sure you have performed Step 1, then those file should not be in the Overwrite again. If you find this is not the case, reach out on our Discord.

The only files/directories that should be in the Overwrite mod after launching the game and playing are as follows;

  • NetScriptFramework (if you experience a crash, logs go here)
  • KiLoader
    • Various directories
  • Root
    • enbcache/cache files
    • betacomments.txt
    • d3dx9_42.log
    • imgui.ini
  • ShaderCache/
  • SKSE
    • Plugins
      • IED directory
      • LamasTinyHUD Loadout .ini files
      • Various plugin log files
  • textures
    • PhotoMode directory

Launching the Game

PLEASE READ THIS SECTION! IT WILL PREVENT ISSUES!

The hard part is nearly over. Carry on, the end is in sight!

  1. In Mod Organizer 2, select SKSE from the drop-down menu next to the Run button and click Run. You should ALWAYS run the mod list with the SKSE executable, do NOT use the Skyrim SE executable. You can create a shortcut on your desktop if you wish using the Shortcut button under the Run button.

  2. At this point Mod Organizer will become “Locked”, while the Skyrim executable is running. Under NO circumstances, should you ever click the “Unlock” button while you are playing the game! This includes immediately when it appears. Mod Organizer needs to be in this state for the mod list to launch and work properly. If you do click Unlock, you will more than likely be faced with Infinite Loading Screens, or other issues.

  3. Once Skyrim starts, create a new game. Loading a save from outside this mod list will corrupt that save, do not do this! If you are updating from an existing version of the mod list, read the changelog to ensure that the new version is save-safe.

  4. Create your character, and finalize their race/name.

  5. As soon as you gain control of your character, do nothing. The mods are loading and MCM configurations are being applied. You’ll see a list of mods initializing in the top left of the screen, and you will see popup messages, which you can click OK on. Please, DO NOT do anything until notification messages at the top left have ceased. This may take a bit of time, but be patient. This only needs to happen on the first load into a new game.

  6. Once you see that no more items are appearing in the list in the top left, you can proceed to the next steps.

  7. Make sure you are not looking at the Dragon NPC in the room, and press the F10 key. Select a Body Preset from the menu that appears. If you don’t care about this as a Male character, select Zeroed. You must choose a preset as a Male, as the default proportions given are quite wonky. As a Female character, you can safely ignore this if you wish.

  8. At this point, you should make a save, and reload that save before continuing.

The MCM Settings

First and foremost, you should NEVER change an MCM setting except for Hotkeys without asking in Discord first. There are a very large number of MCM settings that change the experience drastically, or introduce bugs that are alleviated by disabling or enabling that setting. As such, it can quite literally break your game if you change a setting you should not change. Please ask about any non-hotkey MCM settings you wish to change.

On a new game, MCM Recorder will run a custom preset that has been created for this mod list. Most MCM configuration menus will be automatically configured for you, using the needed and recommended settings. Below you will find any mods that may require additional configuration.

Valhalla Combat

ONLY if you decide to change the block key from Duel Wield Parrying SKSE, you will also need to change the block key in the Compatibility section of this mod. Dual Wield Parrying uses a different system to send the blocking action to the game, and Valhalla needs to know which key is initiating this separate action to properly start a timed block. If you are not rebinding your block key, you do not need to worry about this.

Take Note of any Current Bugs

Take a look at our full current issue tracker here; https://github.com/zediious/tpfz-sprinkles/issues.

Issues that are very frequent and/or effect the experience as a whole will be pinned at the top of the issue tracker. It will be valuable for you to check the others as well to confirm what you may need to look out for in the current version.

Make sure to report any bugs/issues or anything remotely odd on our issue tracker! If an issue already exists for what you’re finding, most certainly add a comment expressing that you are seeing the issue as well. Reporting issues you find helps to make this mod list better for everyone :)

Final Thoughts & Best Practices

  • Endorse the mods that have been downloaded by this list! Without the mod authors, the list could not exist. You definitely don’t have to click endorse 1500+ times in one day, but check your Nexus download history every once in a while and spend some time endorsing these mods. Wabbajack has made it incredibly easy to get the mods downloaded, but the authors deserve some commendation for their work, in my opinion. Follow this link to get to your download history!

  • The Notable Mods sections in the Wiki sidebar contains a full-detailed breakdown of all the important mods in this list. This section is still a WIP, and many sections only contain stubs with the mod name. Make sure to check it out after you have read the Mandatory Reading section! You can also use “Full Mod List” in the “Other List Information” tab to view the full mod list at Load Order Library.

  • When launching the game through Mod Organizer, NEVER click the “Unlock” button on the small window that Mod Organizer creates. This WILL cause issues!

  • Be mindful of loading saves while in game, after you have already loaded into a save. This is highly discouraged! Skyrim has an engine issue with not clearing game state fully on save loads, which can cause crashes, save corruption in certain instances, or benign issues. Check this comment for a more in-depth breakdown. We use a death alternative mod to get around this on death, but it is highly recommended that you do not do so manually without first fully closing the game.

  • NEVER save right after a loading screen. Wait 15-30 seconds before saving to let scripts finish executing.

  • Quicksaves made with F5 are automatically turned into Manual Saves. It is recommended to save early and often. Every 15 minutes and before interacting with quest NPCs, quest objects, and entering new zones should be sufficient. Old saves can be deleted, but forgetting to save loses progress forever!

  • It is recommended that you do not load autosaves as a rule. In this mod list, they are off by default. If you want to read more about the subject, check out mator’s response to a discussion on the topic here

  • Wabbajack supports updating/upgrading over an existing installation, but it will automatically delete any files that aren’t used for the modlist installation. This means if you have changed the modlist in any way, Wabbajack will delete those changes and may even delete your saves. Keep backups of any changes you do make.

  • If you plan to launch the Creation Kit within this mod list, you will need to disable the “Skyrim 1.5.97 Executables” mod to do so!

NEXT » Mod List Tweaks - Power Attacking and Blocking