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Mod List Tweaks

There are a few things you can change about the mod list, while still retaining official support. Read about them here!

1 - Power Attacking and Blocking

In this mod list, we use Dual Wield Parrying SKSE to modify our block hotkey to Mouse Button-4, and For Honor Power Attack to modify our power attack hotkey to Mouse Right-Click. Since not everyone may have a mouse with additional buttons, these may need to be changed. Below you will find instructions on changing your block key. If you want to change your block key back to the Mouse Right-Click, then you will need to remove For Honor Power Attack and use One Click Power Attack. This is currently unsupported.

Changing the Block Key

  1. In the left pane of Mod Organizer, use the search bar at the bottom to search for “Dual Wield”. Double click the “Dual Wield Parrying SKSE” mod.

  2. Click the “INI Files” tab at the top, and click the “DualWieldParryingSKSE.ini” file on the left tab.

  3. You will need to set the “ParryKey” value to a number that corresponds to a key, mouse button, or controller button “Dec” value at this link. Do NOT set or use the “ParryKey2” value. Due to the below reason, you can only use one block key.

If you do change your block key, you will also need to change the block key in the Compatibility section of Valhalla Combat’s MCM. Dual Wield Parrying uses a different system to send the blocking action to the game, and Valhalla needs to know which key is initiating this separate action to properly start a timed block.

Changing the Power Attack Key

If you want to change your power attack key, you will need to use the One Click Power Attack NG mod, removing For Honor Power Attack from the mod list before doing so. I cannot provide support if you decide to use this, as there are a number of issues involving initiating certain types of power attacks when using this mod instead. Read the mod description and posts!

NEXT » Enabling Dark Mode Interface

2 - Enabling Dark Mode Interface

The mod list offers Dear Diary - Paper UI as the default UI texture/sound overhaul. If you prefer a darker tone, we offer Dear Diary - Dark Mode as an option that you can enable. Follow the below steps to disable the default Paper UI and enable the Dark Mode version.

  1. Disable the following mods in the INTERFACE separator of the left pane of Mod Organizer;

    • Dear Diary - Paper SkyUI Menus
    • Paper UI Sounds
    • Sovngarde - A Nordic Font
    • Inventory Interface Information Injector - Dear Diary Paper
    • Dear Diary Light Skin for C.O.C.K.S
    • Custom Skills Framework Unified Menu - Dear Diary Paper
  2. Enable the following mods in the INTERFACE separator of the left pane of Mod Organizer;

    • Dear Diary - Dark Mode
    • Dear Diary - Dark Mode Compass Navigation Overhaul
    • Dear Diary - Dark Mode SkyUI Config
    • Inventory Interface Information Injector - Dark Mode
    • Dear Diary Dark Mode C.O.C.K.S. Mode
    • Custom Skills Framework Unified Menu - Dear Diary Dark

Keep in mind that the main menu will always use the Paper version of the UI. You do not need to worry about the plugin load order for any of these mods.

NEXT » Enabling Extra Survival Mods

3 - Enabling Extra Survival Mods

Always remember that the list was not created around these, and they do not create my desired gameplay. They exist as an option so users that want that gameplay can still receive official support These mods are entirely optional, and are not how I personally prefer to play the list.

If you make a support thread in Discord while using these Survival mods, please make sure to include that in the request :)

Enabling Survival Mods

Perform the following steps to enable the enhanced Survival mods that are offered as an option with this list.

1. Go to the “SURVIVAL MODS (OPTIONAL)” separator in the left pane of Mod Organizer, at priority 24

2. Enable ALL (no exceptions!) of the mods located under this separator. All of them will be disabled by default, and appear like the following;

survivalmods_1

Read the notes by hovering over the Notepad on each mod, to see any extra information.

3. In the right pane of Mod Organizer, click the Plugins tab. Scroll all the way to the bottom. Drag the Campfire.esm file up one slot, and it will jump to the top of the load order. You can leave it where it lands.

4. Make sure the remaining enabled plugins (all of them are below Occlusion.esp) follow the order in the following image

survivalmods_2

When you load a new game, the MCM for SunHelm will be automatically configured, and the mod enabled. However, the MCM for SunHelm will not update until you open the MCM menu at least once. After you have loaded into the game and your notification messages have ceased, open the Mod Configuration Menu, open the SunHelm MCM, and close it. Your enhanced Survival mods are now ready for use!

NEXT » Immersive Interactions for Quick Loot

4 - Immersive Interactions for Quick Loot

In this mod list, we use Immersive Interactions to add unique animations for a huge variety of interactions within the game. We also use Quick Loot EE, which allows you to loot containers, bodies, etc without opening the container menu. Due to this, Immersive Interaction’s animations will not play when looting via Quick Loot.

To remedy this, we use the mod “Immersive Interactions for Quick Loot”. This solves the above problem, while allowing you to back out of the animation quickly by moving forward or looting the container completely.

That being said, this behavior might be very annoying to certain players. I am well aware that many do not like Immersive Interactions at all. As such, you can safely disable “Immersive Interactions for Quick Loot” within the mod list. To do so, follow the below instructions;

  1. Within the Left Pane of Mod Organizer, click the Filter text box at the bottom. Enter “Immersive Interactions for Quick Loot” without quotes.

  2. Uncheck the mod that appears in the left pane, “Immersive Interactions for Quick Loot”

I recommend that you decide whether you want to use this mod before starting a playthrough, but you can safely disable it during a playthrough. You should NOT disable the full “Immersive Interactions - Animated Actions” in any event.

You can safely modify the Mod Configuration Menu for “Immersive Interactions - Animated Actions”, to disable a wide variety of the default animations that play in game.

NEXT » Gameplay Guide - Defining your Character