Changelog
77 minute read
Changelogs of this fashion were not written before compiling to Wabbajack. The modlist has undergone a very large number of changes over the years before v0.9.
Most times, if I had or have changed a mod in any way, I created Notes for that mod in Mod Organizer, which you can view by hovering over the notepad icon on the mod in the left pane of MO.
When armors/weapons are added to the list, they are commonly added to leveled lists. Check the Added Equipment page for a full list of equipment and their leveled list placement.
Basic conflict resolution when adding a mod is generally not included here, every addition to the list is vetted thoroughly. Only if existing conflict resolution was flawed and fixed, will it be included here.
To view the full patch notes for a version, click the Detailed Changelog option below the version notes.
v1.0 - 11/29/2024
This version is SAVE UN-SAFE! You should not use existing saves with this version, or you risk causing issues with them. It is highly likely older saves will not load at all.
This release is being made slightly earlier than expected due to Creation Kit updates. There is more planned for the “final” 1.0 release which will come in future updates.
A large change with this version is the change from Attack/MCO to BFCO, which are combat animation frameworks used to add motion data to our attack animations. BFCO offers jumping attacks, swimming attacks, and much improved chain-ability of attacks over MCO. All of our currently used animations were converted for BFCO, and are working. You are now able to use a “Combo Power Attack” with the Middle-Mouse click, which can be chained with normal and power attacks. These animations will improve over time as the combo power attack, jumping attack, and other chained animations are given unique animations with either separate animations, or animation packs designed around BFCO with all features used. As it stands, this is a massive improvement over MCO.
A large addition with this version, is the introduction of enchanted variants of modded equipment. You will now find enchanted variants of modded equipment in the enchanted gear leveled lists, such as in end-of-dungeon loot chests, rarely in merchant inventories, or rewards from a Jarl. Not all equipment has the capability of being enchanted, with some being intentionally left out to make sure there aren’t too many enchanted items around. However, any new equipment added to the list going forward will have enchanted variants provided it suits the equipment. No longer will you only find Vanilla enchanted equipment!
When using the Semicolon key, you can now open The Dragonborn’s Bestiary, a wonderful new addition. Non-human creatures you kill will add a new entry to this Bestiary, showing a description, as well as their weaknesses and resistances. Through the use of community addons and custom made entries, it is planned to have every creature in the list available in the Bestiary! A large amount of custom work has already been done!
We’ve also added “Takes Notes!” which can be opened with the Apostrophe key. This allows you to take arbitrary notes in game. You can write your character’s journal, or keep a simple to-do list.
The new “Dragon Combat Animations” and “DNFA Wolves Combat Behavior” mods add telegraphed attacks with motion data to both of these creatures, making combat with them much more exciting!
Immersive Horses has also made it’s way in, with our previous lite horse mods no longer in use. This mod provides a much better experience when it comes to summoning your horse, and other related actions.
Dear Diary - Dark Mode has replaced the Paper UI as the default for the mod list. Now, the Paper UI is disabled by default, but can be used as an option.
Lorkhan - Soundtrack Replacer has also been added as the modlist’s new main music mod. Yggdrasil still exists as an optional replacer, with the patches to Yggdrasil having been moved to their own plugin.
We have also introduced a new default ENB, Silent Horizons 2 - Universal Core! Serio’s and Ominous ENB presets are still available as optional presets!
A wide variety of new mods have been added, such as EVG Clamber, First Person Interactions, Animated Eating Redux, Grab and Throw, Clockwork, Candlehearth, Gourmet, some new equipment mods, and Arcanum, more spells! A very large number of bugs have been fixed, and tweaks made as well. Make sure to read the Detailed Changelog as even the above does not cover nearly everything!
Detailed Changelog
Removed
- CK64 Fixes (Replaced with CK Platform Extended)
- CK64 Fixes Update
- ModWatch Uploader (Use Load Order Library)
- Variety of Script Fixes from ferrari365 (Replaced with AIO SCROTE)
- NPC AI Process Position Fix (Replaced with NG)
- Better SkyUI Config (In favor of Kome’s Inventory Tweaks configurations)
- Honed Metal - 1.5.97 DLL (included in Honed Metal update)
- Honed Metal Additional Materials - Formlist Manipulator
- Apothecary - Food and Drink Addon (Replaced with Gourmet)
- Apothecary - Food and Drink Addon - Survival Mode Patch
- Jaxonz Positioner (Replaced with Object Manipulation Overhaul)
- Molag Bal’s Inferno
- Molag Bal’s Inferno - Strange Man Fix (never worked :( )
- Attack - MCO-DXP (Replaced with BFCO)
- MCO Universal Support
- MCO Block Recovery
- Vanguard - Bash Behaviors Overhaul (Hopefully temporary, incompatible with BFCO)
- ADXP - MCO Elden Rim Moveset Collection (Replaced with BFCO version)
- Nobushi - Spear Moveset (Re-replaced with Basic Spear Animations)
- Iron Dusk’s Laboratory - Saddlebags (Replaced by Immersive Horses)
- Miscellaneous Tweaks Collection - More Expensive Inns (Replaced by Candlehearth)
- Alcohol Drunk Effect (Fully replaced by Animated Inebriation)
- Screenshot Helper
- EVG Conditional Idles Extended - Child Fix (included in EVG Idles update)
- New Praying Animations (Replaced with Divines Prayer Animations)
- Horse Behavior Improvements
Added
- ENB Preset - Silent Horizons 2 - Universal Core
- CK Platform Extended
- SSEEdit 4.1.5f x64 (Added alongside existing xEdit version)
- Disk Cache Enabler
- Save Unbaker
- LeveledList Crash Fix
- LeveledList Crash Fix for Skyrim 1.5
- Scripts Carefully Reworked Optimized and Tactfully Enhanced (SCROTE)
- DLC2 Miraak BossFightScript Fix-
- Horse Save Load Fix
- Universal (SKSE) Rim Lighting Fix
- Edmond’s Assassin of Old - Immersive Vanilla Bug Fix
- Grain Mill Animation Fix
- Say No To Calcelmo
- Dragonborn Reskin - SkyUI Active Effects Icons
- Wheeler CTD-Fix
- Kome’s Inventory Tweaks - Zediious Patches
- Local Map Upgrade
- KIT SkyUI Config - Dark Mode
- KIT SkyUI Config - Paper Mode
- Mark Books as Unread
- Encounter Zone Informer
- The Dragonborn’s Bestiary + Addons
- Dragon Priest
- Creature Variants
- Bears of the North
- Falmer Overhaul
- Draugrs
- Familiars
- Bruma
- New Daedra
- Ogres
- Flesh Colossus
- Mihail Creatures
- 4thUnknown Creatures
- VIGILANT
- GLENMORIL
- Darkend
- SkyTEST
- Darenni Creatures
- Natura
- Bogmort
- Zediious Addons
- Blended Roads Less Bumpiness
- Diverse Downed Logs
- High Quality Ivy (Only Ivy Textures for above mod)
- Dwemer Water Wheels
- Katariah Ship Stairs Fix
- Better Hearthfire Nails
- Ayleid Ruins Retexture
- Meridia Shrine Dungeon ENB PARTICLE LIGHTS
- Better Forgotten Vale Portal Textures
- Diverse Tanning Racks
- HFs - Diverse Satchel
- Lollygaggin’ - Vanilla Guard Armor Replacer
- SC Horses - Mane Fix
- Less Wide Female Draugr Shoulders - MSE Version
- Draugrs - New Models and Textures
- Draugrs - New Models and Textures - Dragon Priests
- Draugrs - New Models and Textures - Xtudo Fixes and Patches
- Higher Poly Vanilla Dragons
- Vanilla Hair Remake
- Uncanny Luck - 100 Max Pickpocket Chance After Returning Skeleton Key
- Candlehearth - An Inn Overhaul + Patches
- Fish Anywhere With Water
- Security Overhaul - Extra Locks
- Apocryphal Library
- Gourmet - A Cooking Overhaul + Patches
- Leadership
- Leadership Redux and Adamant Patch
- Crowded Streets
- Follower Dialogue Expansion - Aela the Huntress
- Follower Dialogue Expansion - Ysolda
- Follower Dialogue Expansion - Uthgerd the Unbroken
- Follower Dialogue Expansion - Jenassa
- Follower Dialogue Expansion - Lydia
- Follower Dialogue Expansion - Jordis the Sword-Maiden
- Follower Dialogue Expansion - Erik the Slayer
- Follower Dialogue Expansion - Mjoll the Lioness
- Follower Dialogue Expansion - Faendal
- Falmer Servant Lines Expansion
- Missing Voices in Hearthfire Added Back
- WiZkiD Hunter’s Camp Overhaul
- Destroy The Dark Brotherhood - Quest Expansion
- Revealing Rune
- Fjola as Follower
- A Good Death - Old Orc Overhaul
- Sensible Oculory Solution - Logical Mzark Puzzle
- Unmarked Locations Pack - Blackreach
- Unmarked Locations Pack - Soul Cairn
- Environs - Riften Warehouse - Patch Collection
- Soul Resurrection - Injury and Alternative Death System
- Tactical Valtheim - Shield Crash Fix
- Book of Shadows - Disable Takedowns
- Beginner Bard Animations - For Skyrim’s Got Talent
- Grab And Throw
- Immersive Horses
- Horsin’ Around
- Your Market Stall Plus
- Take Notes - Journal of the Dragonborn
- Take Notes - Journal of the Dragonborn - Settings Loader
- Sandbox When Idle
- Object Manipulation Overhaul
- Arcanum - A New Age of Magic (Fixed)
- Optimised Scripts for Arcanum
- Arcanum - Spellsiphon Patch
- Darenni CID Addons
- Interesting NPCs - Melea Entius Tweaks
- Snazzy Items for Interesting NPCs
- Unslaad Weapons and Armors Retexture SE
- Land of Vominheim - SE - Unique Rewards by Xtudo
- Clockwork
- Clockwork - Cleaned Textures
- Additional Clockwork
- The Thrassian Scare
- Ascend - Hidden Peaks of Skyrim
- Korvinthian
- Armors of The Velothi Pt. II - Traveling Merchant Actually Travels
- Animated Armoury - Precision Patch Complete
- Rihad Swordsman Set + HIMBO/CBBE Refits
- Crude Glass Weapon
- Haugbui - A Draugr Overhaul - SimonRim Patch
- Potema Revoiced
- Ghostly Helgi Voice
- Distant Rolling Thunder
- LORKHAN - Soundtrack Replacer
- Yggdrasil Conflict Resolution Patch (extracted from ZedPatch)
- Pyramid Utils
- PAPER
- DyBills Papyrus Functions
- SkyPatcher
- Mu Skeleton Editor
- KiLoader for Skyrim
- ENB Extender for Skyrim
- ENB Helper Plus
- Container Distribution Framework
- Container Distribution Framework - 1.5.97 DLL
- Open Animation Replacer - Math Plugin
- Offset Movement Animations Framework
- EVG CLAMBER - Slope Animations
- Attack Data Transition Fix
- BFCO - Attack Behavior Framework
- Combat Pathing Revolution
- BFCO - Elden Rim Moveset Collection (SCAR)
- Elden Rim Dual Wield Moveset Collection
- Eivor - ADXP I MCO Sprint Attacks
- BFCO Eivor Sprint Attacks as Jump Attacks
- Gryphon - Battleaxe Moveset
- ADXP I MCO ER Spear Basic Animation
- Spear Movement Animation
- Vanargand Animations - Mace Moveset MCO
- Dragon Combat Animations
- DNFA Wolves Combat Behavior
- Combat Animation Overhaul - Dwarven Sphere
- Better Horse Dismounting
- Casual Dog Animations
- Animated Eating Redux
- Animated Eating Redux - Zediious Addons
- Realistic HD Misc Remastered (Dining Set Only)
- I Just Want to Sit Down and Read
- First Person Interactions
- Vanilla Eating Animation Fixes
- Pride of Skyrim - Male Presets (Implement #123)
- High Poly Head - Vanilla Hair Remake Patch
- Automated Enchanted Variants
- Automated Enchanted Variant Leveled List Additions
- ZedPatch - BFCO
- Weapon and Armor Balance (extracted from ZedPatches)
Updated
- ENBSeries Core - 0.488 > 0.502
- ZedPatch - Survival Mods - 0.9.4.1 > 1.0-pre1
- Sunhelm MCM Recorder - 0.9.5 > 1.0-pre1
- DynDOLOD 3 Alpha - Alpha-167 > Alpha-182
- More Informative Console - 1.2 > 1.2.2
- ConsolePlusPlus - 1.3 > 1.4
- Skyrim Particle Patch for ENB - 1.2.9 > 1.3.4
- powerofthree’s Tweaks - 1.9.2 > 1.12.2
- Assorted Mesh Fixes - 0.98.1 > 0.121
- Mannequin Management - 3.1 > 4.2
- Naked Dead NPC Fix - 1.0.7 > 1.0.8
- Sprint Sneak Movement Speed Fix - 1.1.1 > 1.1.2
- Camera Persistence Fixes - 1.0 > 1.1
- Equip Enchantment Fix - 1.3.5 > 1.3.6
- Calcelmo has Standards - 1.1 > 1.2
- Vampires Cast No Shadow 2 - 1.2.1 > 1.2.2
- Dialogue History - 1.1.2 > 2.0.1
- Dear Diary Dark Mode C.O.C.K.S. Mode - 2.0 > 3.0
- Simple Activate SKSE - 1.4.1 > 1.4.2
- Menu Zoom - 1.0.1 > 1.0.2
- Skyrim Souls RE - 1.5.97 DLL - 2.4-SE-2 > 2.4-SE-3
- Descriptions for Various Mods - 2.4.1 > 2.5
- Better Third Person Selection - 0.6 > 0.7.1
- Camera Noise - 1.2.1 > 1.2.4
- Immersive Plaque Reading Interface - 0.7 > 0.7.2
- DynDOLOD Resources - Alpha-49 > Alpha-53.1
- DynDOLOD DLL NG - Alpha-29 > Alpha-33
- Cathedral Weathers and Seasons - Unofficial Update - 2.50 > 2.57
- Splashes of Storms - 1.3 > 1.3.1
- Shooting Stars - 1.1 > 1.2
- Dirt and Blood - Dynamic Visual Effects - 2.34 > 2.35
- Deadly Spell Impacts - 1.7.0 > 1.9.0
- ENB Lights For Effect Shaders - 2.0 > 2.2.0
- Arctic - Frost Effects Redux - 2.1 > 3.1
- Aspens Ablaze - 2.35 > 2.37
- Fancy Sleeping Tree Replacer - 1.6 > 1.7
- Scallions of Skyrim - High Polygon Leeks - 0.1 > 0.2
- Farmhouses of the Nords - 0.2 > 1.2
- Sovngarde HD 2K - 3.1 > 3.2
- Soul Cairn HD 2K - 5.0 > 5.0.1
- WiZkiD Carriages 2K - 1.4 > 1.5
- Daedric Shrines - All in One - 1.01 > 1.02
- WiZkiD - Hall of the Dead Stained Glass Windows - 1.4 > 1.5
- JS Knapsacks SE - 1.2 > 1.21
- Bloodskal Blade - Tweaks and Enhancements - 1.2 > 1.4.0
- Fluffworks Animals - 1.1 > 1.1f
- SkySight Male Skin - 1.0 > 1.1
- Beards of Power - 0.3cbeard - 0.4.1
- DVA - Dynamic Vampire Appearance - 1.1 > 1.2
- Experience - 3.2 > 3.5.0
- Experience - MCM - 1.2 > 1.4
- Aetherius - A Race Overhaul - 2.13.2 > 2.14.1
- Mundus - A Standing Stone Overhaul - 1.13 > 1.13.1
- Animated Inebriation - 2.0.6 > 2.0.9
- Failed Pickpocket Gains XP Redux - NFF and KWF Patch - 0.9.6.3 > 1.0-pre1
- Security Overhaul SKSE - Lock Variations - 3.2 > 4.0
- Dynamic Things Alternative - 0.2.2 > 0.3
- Honed Metal - 1.26 > 1.26.1
- COIN - Coins of Interesting Natures - 2.1.3.2 > 3.1.5
- Simplicity of Seeding - 0.4 > 0.5
- Animated Carriage - 1.0 > 1.1
- Failed Pickpocket Gains XP Redux - NFF and KWF Patch - 0.9.6.3 > 1.0-pre1
- AI Overhaul - 1.8.5 > 1.8.6
- Face Sculptor Expanded - 1.0 > 1.02
- Tamrielic Names - 1.1 > 1.2.1
- Dialogue Expansion - Brelyna Maryon - 1.5 > 2.2.1
- Civil War Lines Expansion - 1.09 > 1.1
- Extended Bandit Dialogue - 1.0 > 1.0.1
- Misc Dialogue Edits - 1.9.4 > 1.9.5.3
- More Dialogue Options - 1.5 > 1.5.1
- NPCs React To Invisibility - 1.03 > 1.11
- The Innocence Lost - Quest Expansion - 1.01 > 1.11
- Caught Red Handed - Quest Expansion - 1.04 > 1.06
- The Heart of Dibella - Quest Expansion - 1.03 > 1.04
- House of Horrors - Quest Expansion - 1.12 > 1.13
- The Only Cure - Quest Expansion - 1.02 > 1.05
- Infiltration - Quest Expansion - 1.01 > 1.02
- Headhunter - Bounties Redone - 1.52 > 1.56
- Harvest Your Blood for Septimus - 1.1.2.1 > 1.1.3
- Return Aegisbane - 1.0 > 1.2
- Engorged Robber’s Gorge - 1.1.3 > 1.1.4
- Riften Docks Overhaul - 2.5.5 > 2.5.7b
- Ryn’s Azura’s Shrine - 1.2 > 1.3
- Ryn’s Goldenglow Estate - 1.6 > 1.7
- Environs - Riften Warehouse - 2.0 > 2.01
- Environs - Hroggar’s House - 2.0.1 > 2.0.3
- Environs - Abandoned Abodes - 1.0.2 > 1.0.4
- Wyrm Tamer - Lawbringer for Wyrmstooth - 2.0.3 > 2.0.5
- JK’s Silver-Blood Inn - 1.0 > 1.0.1
- JK’s Radiant Raiment - 1.0.1 > 1.0.2
- JK’s High Hrothgar - 1.0 > 1.0.2
- JK’s Sky Haven Temple - 1.0 > 1.0.1
- JK’s Castle Dour - 1.1 > 1.3
- JK’s Windhelm Outskirts - 1.1.1 > 1.1.2
- JK’s Windhelm Outskirts Patches - 1.2 > 1.5
- JK’s Riften Outskirts - 1.0.1 > 1.1
- Stress and Fear - A Dynamic Sanity System - 1.02 > 1.05
- Taunt Your Enemies - Taunting Matters - 1.01 > 1.03
- Take a Nap - Sleep on Chairs - 1.01 > 1.02
- Lockpicking for Barbarians - 1.0.11 > 1.1.2
- Spellsiphon - Immersive Combat - 5.27 > 5.28
- Vulcano - 1.2.5 > 1.2.6
- Arclight - 1.1.5 > 1.1.6
- Desecration - 1.1.7 > 1.1.8
- Lunaris - 1.3.5 > 1.3.6
- Stellaris - 2.0.6 > 2.0.7
- Necrom - 2.0.5 > 2.0.6
- Bloodmoon - 2.0.5 > 2.0.6
- Abyss - 3.1.5 > 3.1.6
- Arcane - 1.1.6 > 1.1.7
- Alternate Perspective - 3.06 > 4.0.3
- Alternate Perspective Addon - New Beginnings - 1.3.3 > 1.3.6
- Alternate Perspective - Voiced Addon - 1.10 > 1.11
- Skyrim’s Got Talent - Improve As a Bard - 1.70 > 1.76
- Interesting NPCs - Quest Requirement Tweaks - 1.2 > 1.2.1
- Land of Vominheim - 2.4 > 2.7
- Frozen in Time - 0.27 > 0.28
- Siege at Icemoth - 1.2.1 > 1.3
- Missives - Worldspace Additions - Solstheim - 2.03 > 2.09
- Mihail Monsters and Animals - Dwarven Magetta - 1.0 > 2.2
- Mihail Monsters and Animals - Dwarven Driller - 1.0 - 1.1
- Mihail Monsters and Animals - Dwarven Power Suits - 2.0 > 2.1
- Mihail Monsters and Animals - Dwarven Threshers - 1.0 > 1.1
- Mihail Monsters and Animals - Dwarven Defenders - 1.1 > 1.2
- Mihail Monsters and Animals - Ice Titans - 1.0 > 2.0
- Mihail Monsters and Animals - Mourning Souls - 1.1 > 1.2
- Mihail Monsters and Animals - Harpies - 1.0 > 2.0
- Mihail Monsters and Animals - Grey Children - 1.0 > 1.1
- Mihail Armors and Clothes - Daedric Light Armor - 1.0 > 1.1
- Harbinger Armor - Mihail Armors and Clothes 1.0 > 1.1
- Elite Wolf Armor by NordwarUA - 1.0 > 1.5
- Gryphonknight Regalia - Breton Noble Armor - 1.2.5 > 1.3
- More Weapon Keywords - 0.4001 > 1.0-pre1
- Simply Balanced - 1.4.6 > 1.4.7
- Dragons Fall Down - Immersive Airborne Death - 1.0.1 > 1.0.3
- Better Stealth AI for Followers - 3.4 > 3.5
- Haugbui - A Draugr Overhaul (Renamed from Briraka) - 3.0.1 > 4.2
- Haugbui - A Draugr Overhaul - WACCF Patch (Renamed from Briraka) - 3.0 > 4.0
- Haugbui - A Draugr Overhaul - Cannibal Draugr Patch (Renamed from Briraka) - 3.0-CD > 4.1
- Swiftly Order Squad - Follower Commands UI - 1.7.1 > 1.11.3
- Persistent Favorites - 0.3 > 0.3.1
- PhotoMode - 1.4 > 1.7.1
- Nordic Winds - 1.1 > 1.2
- Open Animation Replacer - 2.3 > 2.3.6
- True Directional Movement - Modernized Gameplay - 2.2.5 > 2.2.6
- EVG Animated Traversal - 2.0beta > 2.1
- EVG Conditional Idles - 1.42 > 1.51
- EVG Conditional Idles Extended - 1.3 > 1.41
- NPC Animation Remix - 1.9 > 2.0
- Organic Player Animations - 1.2.1 > 2.0.0
- Immersive Folded Hands RENAMED Arm Movement Animations - 1.6.1 > 2.2.0
- Player Character Gestures - 1.0 > 2.1.0
- Immersive Fishing - 1.1 > 1.3
- Immersive Interactions - Animated Actions - 1.76 > 1.78
- Dynamic Crafting Animations - 1.1 > 1.2.1
- Dynamic Horse Petting Animations for Immersive Interactions - 1.1 > 1.11
- Lively Cart Driver Animation - 1.0 > 2.0.1
- Flute Animation Fix - 1.1 > 1.3
- Papyrus Ini Manipulator - 1.9.6 > 1.9.7
- powerofthree’s Papyrus Extender - 5.6.1 > 5.9.0
- Object Categorization Framework - 5.6.1 > 6.0.1
- FormList Manipulator - 1.7.1 > 1.8.1
- Base Object Swapper - 3.0.3 > 3.3.1
- Sonders Keyword Distribution Resources - 1.4 > 1.7
- NPCs Names Distributor - 2.5.1 > 2.5.3
- iWant Widgets - 1.31 > 1.33
- Leveled List Additions (Armors) - 0.9.6.3 > 1.0-pre1
- Leveled List Additions (Weapons) - 0.9.6.3 > 1.0-pre1
- MonsterPatch - 0.9.6.3 > 1.0-pre1
- ZedPatch - 0.9.6.3 > 1.0-pre1
- ZedPatch2 - 0.9.6.3 > 1.0-pre1
- ZedPatch3 - 0.9.6.3 > 1.0-pre1
- City Navmesh Patches (Additional plugins added) - 0.9.6.3 > 1.0-pre1
- Synthesis Output - 0.9.6.3 > 1.0-pre1
- Terrain LOD Output - 0.9.6 > 1.0-pre1
- TexGen Output - 0.9.6 > 1.0-pre1
- DynDOLOD Output - Ultra - 0.9.6 > 1.0-pre1
- DynDOLOD Output - High - 0.9.6 > 1.0-pre1
- DynDOLOD Output - Low - 0.9.6 > 1.0-pre1
- Occlusion Output - 0.9.6.3 > 1.0-pre1
- Nemesis Output - 0.9.6 > 1.0-pre1
- BodySlide Output - 0.9.6.3 > 1.0-pre1
- Overwrite Misc - 0.9.6.3 > 1.0-pre1
Fixes
- Fix blurry character creation screen with delay added to racemenu appearing, such that the bright effect can finish applying. (Fix #8)
- Corrected navmesh for Jorrvaskr porch, and moved the table closer to building after previous fix. (Fix #122)
- Resolved crash when fast traveling while follower has “Shield of Valtheim” equipped via script edit (Fix #91)
- Removed Soul Trap effect from Molag Perk to prevent freeze and allow progression (Partially fix #90)
- Using Kome’s Inventory Tweaks and KID, add proper icons and categories to Spell Tomes, ingredients, and misc items added by various mods.
- Prevent Security XP when accessing any NFF/KWF follower containers (Clothing Satchel, Extra Storage, etc), appending previous fix with only one container.
- Prevent conjured creatures from certain creature mods from giving loot when they die, as this provides infinite of that drop.
- Prevent creatures from certain creature mods from being given spells by Darenii’s spell mod SPID configurations, which stopped them from attacking.
- Stamina regeneration on successful light attack reduced to 0.05 of max stamina instead of 0.2.
- Made A Matter of Time widget sync properly with the compass with Immersive HUD linked SkyUI widgets.
- Disabled Active Effects automatically appearing in combat to prevent time widget flashing.
- Added missing crafting recipes for Fluted set, as world encounter is disabled.
- Added missing tempering recipe for Kara Yatagan weapon.
- Disabled Book of Shadows “Takedowns” feature to allow melee sneak builds to work.
- Allow more clothing to be used when doing the “Stolen Property” quest.
- Disabled Maximum Carnage gore for Giants due to them disappearing
- Prevent Companions brawl quests from sending outside of Skyrim
- Resolved purple mesh/body on a lot of named Draugr bosses
- Made The Rookery map marker not visible on a new game
- Fixed a few more equipment with incorrect keywords.
- Fixed improper navmesh in Winterhold.
Tweaks
- All patch plugins updated to record header version 1.71
- Converted all currently used MCO combat animations to be used with BFCO.
- BFCO special bow/crossbow power bash behaviors and jump attacks locked behind Archery “Ranger” perk.
- Distribute enchanted variants for most mod-added equipment in SubListEnch lists, so that they will appear as dungeon loot, rewards for quests, etc.
- Made many more vanilla and mod-added NPCs use OWL leveled lists for equipment rather than defined vanilla equipment
- Gave wandering giants an aggro range, they will attack if you get too close like giants at camps, with a much smaller aggro range. (Fix #124)
- Unlock the door to Gloombound Mine in Narzulbur. There is no way to unlock it via quest, and NPCs reference you bringing them ore from inside.
- Disable fog effect when killing Foglings, and prevent their corpse from disappearing to allow looting the unique ingredient.
- Made the Traveling Merchant standing outside Riften travel back and forth between Riften and Windhelm.
- Actually disabled the aggressive Thalmor near Kilkreath
- Disabled all Arcana tome-crafting benches except for the Midden and Dragonsreach locations.
- Changed A Matter of Time widget type, and moved below the compass
- Lowered speed, raised scale, and raised maximum shown amount for top-left notification messages.
- Disable Wildcat configuration power from appearing in powers menu on new game
- Prevent NPCs in the Ratway from attacking the small Rats added by SkyTEST (Fix #97)
- Made Bone Colossus no longer have the Protected flag, so they can be killed by NPCs.
- Reduce frequency of Animated Carriages spawning via Autorun commands
- Added all mod-added alcohol to Animated Inebriation KID distribution
- Made NFF-linked followers only sandbox when you are in a town/city.
- Disabled Security XP gain when bashing locks
- Made Chief Yarmor in Dumbarhold much stronger
- Reduced HDT wind effect factor from 1.5 to 0.5
- Muted clock sound from Magpie Manor
- Moved many mods around to more appropriate separators in Mod Organizer’s left pane.
- Separated the majority of weapon and armor tweaks to a separate plugin.
- po3 Tweaks Changes
- Picking up/grabbing owned items will now be counted as stealing.
- Load doors now say “Enter” rather than “Open”. i.e Open Skyrim -> Enter Skyrim
v0.9.6.3 - 5/27/2024
This version fixes a crash when re-loading saves for many users, as well as resolve an issue with Valhalla executions. A good many mods have been updated, along with some new introductions!
This version is save-safe. If you have progressed through Vominheim however, you will have issues there! Also, anyone wearing a removed armor set will now be exposed!
Thank you everyone who has reported bugs and made suggestions!
Detailed Changelog
Removed
- Anglerfish - Fathom’s Creature Series (https://github.com/zediious/tpfz-sprinkles/issues/108)
- Forgotten Medieval Plate Armor (https://github.com/zediious/tpfz-sprinkles/issues/86)
- Orcish Leather Armor
- Orcish Scout Armor
Added
- Alchemy XP Fix
- ImGui Icons
- Kome’s Inventory Tweaks
- Skyrim Souls RE - 1.5.97 DLL
- Dialogue History
- Menu Zoom
- Immersive Plaque Reading Interface
- Failed Pickpocket Gains XP Redux - NFF Patch
- Honed Metal - 1.5.97 DLL
- Hunters Loot and Skin Animals
- Infiltration - Quest Expansion
- Ivarstead Source
- Stress and Fear - A Dynamic Sanity System
- Take a Nap - Sleep on Chairs
- Immersive Spell Learning - Exclusions (https://github.com/zediious/tpfz-sprinkles/issues/117)
- Beyond Skyrim - Bruma - Unofficial Patch
- Bruma Navmesh Fix
- Gorm Armor + Xtudo Fixes
- Crown Plate Set + Xtudo Fixes
- Valhalla Combat - Backstab Bug Fix
- Paulicus Poison Block Updated (https://github.com/zediious/tpfz-sprinkles/issues/93)
- Endless Firewood - Chop Forever (https://github.com/zediious/tpfz-sprinkles/issues/106)
- Persistent Favorites
- The Standing Sound Stones
- Object Categorization Framework
- XP32 Maximum Skeleton Special Extended - Fixed Scripts
- Dynamic Crafting Animations
- Immersive Fishing
- No Grass in Objects - Ultra Profile
Updated
- Community Shaders - 0.8.4 > 0.8.7
- Subsurface Scattering - 1.0 > 1.0.1
- Wetness Effects - 1.0 > 1.0.2
- More Informative Console - 1.1 > 1.2
- Skyrim Particle Patch for ENB - 1.2.8 > 1.2.9
- No Grass in Objects - 8.0 > 1.0.14
- Assorted Mesh Fixes - 0.91 > 0.98.1
- Naked Dead NPC Fix - 1.0.6 > 1.0.7
- Infinity UI - 2.0.1 > 2.0.2
- Inventory Interface Information Injector - 1.0.2 > 1.1.0
- Inventory Interface Information Injector - 1.5.97 DLL - 1.0 > 1.1.0
- Constructible Object Custom Keyword System - 1.1 > 1.1.1
- Constructible Object Custom Keyword System - 1.5.97 DLL - 2.1 > 2.2
- TrueHUD - HUD Additions - 1.1.8 > 1.1.9
- Skyrim Souls RE - 2.2.2 > 2.4.0
- Read Or Take - 1.3 > 1.4
- Compass Navigation Overhaul - 2.1.1 > 2.2
- DynDOLOD Resources - Alpha-47 > Alpha-49
- DynDOLOD DLL NG - Alpha-17 > Alpha-29
- Rally’s Solstheim Plants 2K - 1.0 > 1.2
- Iconic’s Falmer Eye Gem Retexture 2K - 1.1 > 1.0.1
- Horker HD by Pfuscher - 2.0 > 3.0
- Modular SMP Hairstyles - 1.02 > 1.031
- Adamant - A Perk Overhaul - 5.9.1 > 5.9.2
- Mysticism - A Magic Overhaul - 2.4.1 > 2.4.2
- Aetherius - A Race Overhaul - 2.12.1 > 2.13.2
- Mundus - A Standing Stone Overhaul - 1.12.2 > 1.13.0
- Armor and Clothing Extension - 1.5.1 > 1.5.2
- Dialogue Expansion - Brelyna Maryon - 1.3.2 > 1.5
- Scared of Shootings - NPCs react to aiming bows - 0.2.1 > 0.3
- The Whispering Door - Quest Expansion - 1.10 > 1.11
- Ryn’s Snazzy Last Vigil - 1.2 > 1.3
- Skyrim on Skooma - 69.5 > 69.69
- Alternate Perspective - Voiced Addon - 1.0.1 > 1.10
- Start in Bruma - Alternate Perspective Addon - 1.1 > 1.2
- Vigilant - NPC Overhaul - 2.8.1 > 2.8.2
- The Wheels of Lull - 5.1.12 > 5.1.13.3
- Wyrmstooth - 12.0.1 > 12.0.2
- Land of Vominheim - 2.19 > 2.40
- Molag Bal’s Inferno - Strange Men Fix - 0.9.5 > 0.9.6.3
- SIRENROOT - Deluge of Deceit - 1.10 > 1.21
- The Grand Paladin - 1.5 > 1.52
- Siege at Icemoth - 1.2 > 1.2.1
- Skybound Underhang Camp - 5.0 > 6.0
- Skybound Underhang Camp - Lawbringer Extension - 1.4 > 1.5
- Vorono’s Bauernwehr - 1.0 > 1.11
- NPCs Take Cover - Smarter Anti-Cheese AI - 1.0 > 1.01
- Descriptions for Various Mods - 2.3 > 2.4.1
- Photo Mode - 1.2 > 1.4
- Open Animation Replacer - 2.2.2 > 2.3.0
- Comprehensive First Person Animation Overhaul - 1.0.3 > 1.4-hotfix
- Weapon Styles - Draw Sheathe Animations for IED - 2.1 > 2.2
- Precision Creatures - 2.3 > 2.4
- NPC Animation Remix - 1.8 > 1.9.0
- Lively Children Animations - 1.0 > 2.2.1
- Gesture Animation Remix - 2.0 > 2.1.1
- Conditional Tavern Cheering - 1.1 > 1.3
- Modern Female Sitting Animations Overhaul - 1.8 > 1.9
- Immersive Interactions - Animated Actions - 1.75 > 1.76
- Base Object Swapper - 2.6.1 > 3.0.3
- Spell Perk Item Distributor - 6.8.2 > 7.1.3
- Sonders Keyword Distribution Resources - 1.2 > 1.4
- NPCs Names Distributor - 2.4 > 2.5.1
- Description Framework - 1.3 > 2.1.1
- Leveled List Additions (Armors) - 0.9.6 > 0.9.6.3
- Leveled List Additions (Weapons) - 0.9.6 > 0.9.6.3
- MonsterPatch - 0.9.6 > 0.9.6.3
- ZedPatch - 0.9.6 > 0.9.6.3
- ZedPatch2 - 0.9.6 > 0.9.6.3
- ZedPatch3 - 0.9.6 > 0.9.6.3
- City Navmesh Patches - 0.9.5 > 0.9.6.3
- Synthesis Output - 0.9.6 > 0.9.6.3
- Occlusion Output - 0.9.6 > 0.9.6.3
- BodySlide Output - 0.9.6 > 0.9.6.3
- Overwrite Misc - 0.9.5.7 > 0.9.6.3
Fixes
- Re-added XPMSE - Fixed Scripts, resolving a common re-load crash for many users (https://github.com/zediious/tpfz-sprinkles/issues/111)
- Added a fix to stop Valhalla backstab functionality from misbehavin’ (https://github.com/zediious/tpfz-sprinkles/issues/110)
- Corrected table and fireplace clipping on Jorrvaskr porch (https://github.com/zediious/tpfz-sprinkles/issues/112)
- Corrected clipping fishing supplies in Morthal, and changed navmesh to fit new positions (https://github.com/zediious/tpfz-sprinkles/issues/103)
- Resolved Una NPC in Blue Palace from being bald when they are not meant to be (https://github.com/zediious/tpfz-sprinkles/issues/109)
- Patched script to prevent taking items from NFF storage from giving “failed” pickpocket XP.
- Resolved Honed Metal crash when crafting enchanted items twice with new DLL from mod author.
- Prevent Young Man from appearing randomly and following you in the world, alongside Strange Man.
- Made NPCs at Half-Moon Mill no longer get distributed names
- Made Bears in Shadowgreen Cavern no longer get distributed names
Tweaks
- Removed forge recipes for Draugr weapons.
- Reduced value of added Draugr weapons.
v0.9.6.2 - 3/26/2024
This version is save safe! It removes Skyrim Motion Control, as it has been found to be still causing freezing either alone or in conjunction with other mods in the list.
Detailed Changelog
Removed
- SKYRIM MOTION CONTROL
- SKYRIM MOTION CONTROL - MCM
v0.9.6.1 - 3/20/2024
This version is save safe! It simply corrects changed links for Attack - MCO and Dodge - MCO as the site they were hosted on was changed.
Detailed Changelog
Updated
- Dodge - Modern Dodging - 2.1.19 > 2.1.21
v0.9.6 - 3/18/2024
This version is SAVE UN-SAFE! You should not use existing saves with this version, or you risk causing issues with them.
A large change coming with this update is the introduction of the “Experience” mod. Leveling your skills will no longer increase your level alone. For your player level to increase, you must explore/find locations, defeat enemies, finish quests, as well as a variety of other game actions. Your skill levels will be capped depending on how high your character level is.
This version also introduces an “Ultra” DynDOLOD preset, that uses Grass LOD and 3D Tree LOD! This is an extremely intensive preset, and should only be used with very powerful systems. With this, there are now three different presets with this list. The optional Medium DynDOLOD preset has also been removed.
We’re also introducing new player homes! For now, we’ve only added five homes. Any homes added to the list will always be modified to either add cost to them, or increase it if it’s too low. More of these will be added with time.
A notable addition is Skyrim Motion Control. It now takes time for the character to speed up and slow down, which creates a very realistic feeling of motion. You can also move slightly faster when moving downhill, and will be slowed uphill.
Another important change with this update is the re-introduction of Weapon Speed effects. These effects will now affect your attack speed, whereas previously they did not. This is going to be fine-tuned over time for balance to prevent too much attack speed.
Mod Organizer has also been updated to the latest version, along with RootBuilder. If you installed any additional plugins, they will need to be updated to this new version!
Detailed Changelog
Removed
- Chillrend Visual Overhaul
- Shadow of Skyrim - Alternate Death and Nemesis System
- Wards Functionalities Extended
- Sidequests of Skyrim
- Honed Metal - Revoiced
- Honed Metal - Additional Materials
- ADXP - MCO Spear Basic Animation
- Spear Movement Animations
- DynDOLOD Output - Medium
Added
- Bethesda Plugin Manager for Mod Organizer
- Subsurface Scattering (Disabled by default)
- Water Parallax (Disabled by default)
- Water Caustics (Disabled by default)
- Wetness Effects (Disabled by default)
- Dynamic Cubemaps (Disabled by default)
- Backported Extended ESL Support
- Grass Cache Helper NG
- Sky Reflection Fix
- Use or Take
- Read or Take
- Subtitles
- Dragon Mounds - Better Collision and Mesh Fixes
- Slightly Better Nordic Burial Cairns
- Stacks of Septims - 3D Coin Piles
- Arcs Chillrend Redux
- Modular SMP Hairstyles
- Valkyr HDT-SMP Hairstyles 02
- FANTASY CREATURE HDTP SMP TAILS
- Angelic Halos and Demonic Horns
- HORNY
- Horns Aplenty
- Experience
- Experience - MCM
- Fishing Preview
- Simple Fishing Overhaul
- COIN - Coins of Interesting Natures
- Honed Metal Additional Materials - Formlist Manipulator
- Face Sculptor Expanded
- Extended Bandit Dialogue
- Dialogue Expansion - Windhelm
- Dialogue Expansion - Imperial Soldiers
- Dialogue Expansion - Brelyna Maryon
- Talkative Hagravens
- Scared of Shootings - NPCs react to aiming bows
- Return Aegisbane
- Unmasking Sybille
- The Rookery - Bard and Thief Loft
- The Rookery - Acquisition Edits
- Dovahkiin’s Vault
- Kalnn - A Vampire’s Hobbit Hole
- Mirele Bismath Reborn
- Mirele Bismath Reborn - Extended Bath and EVGAT
- Mirele Bismath Reborn - Increased Cost
- Magpie Manor
- Siege at Icemoth
- Grief
- Xtudo Fixes for Old Gods of the Hunt/Leshens
- Xtudo Fixes for Water Hags
- Xtudo Fixes for Storm Golem
- Nameless Saber + Xtudo Fixes
- Vorono’s Bauernwehr
- Vorono’s Rugger
- Eastern Brassplate Set + Xtudo Fixes
- River Watch Set + Xtudo Fixes
- Illusive Infiltrator Armor + Xtudo Fixes
- Gryphonknight Regalia - Breton Noble Armor
- Fluted Armor + Xtudo Fixes
- Light Dragonbone Armor
- Yaldabaoth Armor + HDT-SMP Patch
- Wayrest Sellsword Set
- Elmlock Armor and Blade
- Elven Enforcer Armor
- Ysmir Armor + Xtudo Fixes
- Orcish Scout Armor
- Orcish Leather Armor
- Vigilant CBBE Patch
- Beyond Reach CBBE and HIMBO Patch
- NPCs Take Cover - Smarter Anti-Cheese AI
- Nordic Winds
- Open Animation Replacer - Dialogue Plugin
- SKYRIM MOTION CONTROL
- SKYRIM MOTION CONTROL - MCM
- Vanargand Animations II - Unarmed Non Combat Locomotion
- EVGAT - Dynamic Climb-able Ladder Doors
- Nobushi I Spear Moveset
- Vanargand Animations II - Unarmed MCO Moveset
- Player Character Gestures
- Dynamic Horse Petting Animations for Immersive Interactions
- Horse Behaviour Improvements
- Papyrus Ini Manipulator
- FormList Manipulator
- Grass Cache Output
- DynDOLOD Output - Ultra
Updated
- Mod Organizer - 2.4.4 > 2.5.0
- Root Builder - 4.4.2 > 5.0.4
- Community Shaders - 0.7.4 > 0.8.4
- Screen-Space Shadows - 1.1.2 > 1.2.0
- Complex Parallax Materials - 1.0.2 > 1.0.3
- Tree LOD Lighting - 1.2 > 1.2.1
- Grass Lighting - 1.4 > 1.4.1
- Light Limit Fix - 1.2 > 1.3
- DynDOLOD 3 Alpha - Alpha-165 > Alpha-167
- powerofthree’s Tweaks - 1.8.1 > 1.9.2
- Skyrim Particle Patch for ENB - 1.2.6 > 1.2.8
- Zero Bounty Hostility Fix - 0.3 > 0.4
- Better Third Person Selection - 0.5.9 > 0.6.0
- Detection Meter - 0.17 > 1.11
- DynDOLOD DLL NG - Alpha-13 > Alpha-17
- Dirt and Blood - Dynamic Visual Effects - 2.32 > 2.34
- JS Unique Utopia SE - Daggers - 1.2 > 1.2.1
- JS Unique Utopia SE - Rings - 1.1 > 1.2
- Immersive Display Overhaul - 1.3 > 1.31
- Hand to Hand - An Adamant Addon - 1.5.7 > 1.5.8
- Mysticism - 2.3.4 > 2.4.1
- Pilgrim - 1.1.2 > 1.2.2
- Aetherius - 2.11.8 > 2.12.1
- Mundus - 1.11 > 1.12.2
- Scion - 2.1.2 > 2.2.2
- Manbeast - 2.0 > 2.1.1
- Stormcrown - 1.1.10 > 1.1.16
- Security Overhaul SKSE - Lock Add-ons - 0.1.8 > 0.1.9.1
- Honed Metal - 1.23 > 1.26
- Apothecary - 1.3.4 > 1.3.9
- Thaumaturgy - 1.3.3 > 1.4.5
- Animated Carriage
- Animated Carriage - Additional Routes
- Nether’s Follower Framework - 2.8.5 > 2.8.6
- AI Overhaul - 1.8.4 > 1.8.5
- Additional Dremora Faces - 1.3 > 1.3.7
- Misc Dialogue Edits - 1.9.2 > 1.9.4
- Civil War Lines Expansion - 1.08 > 1.09
- Bandit Lines Expansion - 1.08 > 109
- Forsworn and Thalmor Lines Expansion - 1.01 > 1.02
- Vampire Lines Expansion - 1.0 > 1.02
- Immersive Rejections - 1.11 > 1.13
- The Heart of Dibella - Quest Expansion - 1.0 > 1.03
- Nilheim - Misc Quest Expansion - 1.12 > 1.13
- Headhunter - Bounties Redone - 1.51 > 1.52
- Harvest Your Blood for Septimus - 1.1.2 > 1.1.2.1
- More Thalmor Dossiers - 1.12b - 1.15
- More Thalmor Dossiers - Interesting NPCs - 1.12 - 1.15
- More Thalmor Dossiers - Bruma - 1.12 - 1.15
- Remote Interactions - 1.03 > 1.04
- Skyrim’s Got Talent - Improve As a Bard - 1.64 > 1.70
- Interesting NPCs Script Optimisation - 2.0 > 2.1
- Magic Sneak Attacks - 1.2 > 1.3
- Pause After Load Unscripted NG - 1.1.1 > 1.2.0
- Open Animation Replacer 2.0.2 > 2.2.2
- Paired Animation Improvements - 1.0.1 > 1.0.2
- EVG Animated Traversal - 1.02 > 2.0b
- Reanimated NPC Animations - 1.2 > 1.21
- Axarien’s Animations - Teldryn Sero - 1.0 > 1.1
- Immersive Interactions - Animated Actions - 1.73 > 1.75
- Immersive Interactions for Quick Loot - 1.4 > 1.5
- Spell Perk Item Distributor - 6.7.6 > 6.8.2
- Sound Record Distributor - 1.3 > 1.5.1
- Keyword Item Distributor - 3.0.4 > 3.4.0
- Leveled List Additions (Armor) - 0.9.5 > 0.9.6
- Leveled List Additions (Weapon) - 0.9.5 > 0.9.6
- MonsterPatch - 0.9.5.2 > 0.9.6
- ZedPatch 1 - 0.9.5.7 > 0.9.6
- ZedPatch 2 - 0.9.5.2 > 0.9.6
- ZedPatch 3 - 0.9.5 > 0.9.6
- Synthesis Output - 0.9.9.5 > 0.9.6
- TexGen Output - 0.9.5 > 0.9.6
- DynDOLOD Output - High - 0.9.5.8 > 0.9.6
- DynDOLOD Output - Low - 0.9.5.7 > 0.9.6
- Occlusion Output - 0.9.5.2 > 0.9.6
- Nemesis Output - 0.9.5.5> 0.9.6
- BodySlide Output - 0.9.5.5 > 0.9.6
Fixes
- Removed cloaks from “Beyond Reach - Tweaks and Enhancements” as they were behaving in odd ways, while retaining added shields.
- Fixed NPCs at Raven Rock from detouring through Bloodskaal Barrow to get across town, as well as various other navmesh issues.
- Fix second stage of Restoration “Affliction” perk from reducing Poison damage instead of raising it.
- Corrected new Dark Brotherhood armor models and textures not applying.
- Made all bandits dead at Four Skull Lookout, and removed it from radiant lists.
- Fixed landscape and building errors at Soljund’s Sinkhole.
- Corrected water seam in Morthal.
- Disabled erroneous water plane in Old Ruins at Stonehills.
- Fixed water trough positioning at Solitude Blacksmith
- Fixed landscape hole north of the Whiterun-Reach border gate
- Corrected landscape hole near Ogre’s Hole location.
- Corrected unarmed T-pose by replacing animation mod.
- Corrected wrong damage and material type on Colovian Axe.
- Removed Ebony in COBJs for Forgotten Plate set.
- Prevent Rogue Perk from Warrior path lowering crossbow reload speed.
Tweaks
- Newly added Vanargand unarmed moveset replacing Edgemaster unarmed animation that applies before “Momentum” Hand-to-Hand perk. The faster moveset that already exists will play at that point. The newly added locomotion animations will always apply to unarmed.
- Switched from the “ADXP” to “MCO” version of Attack - MCO-DXP, allowing Weapon Speed effects to apply to third person animations again.
- Enable Scrambled Bugs fixed for Staff and Scroll experience in respective schools.
- Made more mod-added NPCs use OWL leveled lists rather than vanilla items.
- Disabled actor fade via SSE Display Tweaks.
v0.9.5.10 - 1/17/2024
This version has no user-facing changes. The list was re-compiled with the latest version of Skyrim to make it installable again. You can safely ignore this version if you already have the list installed!
v0.9.5.9 - 1/16/2024
This version has no user-facing changes. The list was re-compiled with the latest version of Wabbajack to make it installable again. You can safely ignore this version if you already have the list installed!
v0.9.5.8 - 1/7/2024
Bux fix! This version simply removes 3D Tree LOD in the DynDOLOD - High preset, as it is causing freezing issues that will take some time do diagnose.
Detailed Changelog
Updated
- DynDOLOD Output - High - 0.9.5.7 > 0.9.5.8
v0.9.5.7 - 1/5/2024
This update chiefly fixes a common freeze when using the DynDOLOD High preset. It also fixes a few bugs, updates some mods, and includes the new Description Framework! A few new and updated mods will be making use of this. This version is save-safe!
Detailed Changelog
Added
- Description Framework
- NPCs React to Frenzy
- Vanilla Item Descriptions
- Mythos of Skyrim - Immersive Artifact Descriptions
- Blurbs of Skyrim
- Descriptions for Various Mods
Updated
- DynDOLOD 3 Alpha - Alpha-155 > Alpha-165
- Assorted Mesh Fixes - 0.90 > 0.91
- Constructible Object Custom Keyword System - 1.0.1 > 1.10
- Constructible Object Custom Keyword System - 1.5.97 DLL - 2.0 > 2.1
- Casting Bar - 2.1.4 > 3.0
- Better Third Person Selection - 0.5.8 > 0.5.9
- DynDOLOD Resources - Alpha-45 > Alpha-47
- DynDOLOD DLL NG - Alpha-12 > Alpha-13
- Static Mesh Improvement Mod - Quality Addon - 1.4 > 1.5
- Cathedral Weathers and Seasons - Unofficial Update - 2.4 > 2.5
- Dynamic Impact - Slash Effects - 1.1 > 1.2b
- Dirt and Blood - Dynamic Visual Effects - 2.30 > 2.32
- Obsidian Mountain Fogs - 1.2 > 1.21
- Snowy Surfaces Sound Collision and Aesthetics - 1.6.5 > 1.6.6.2
- Simple Snow Improvements - Skyrim - 2.1 > 2.2
- Ancient Imperial Septims - 1.2 > 1.3
- Immersive Death Cycle - 1.0.2 > 1.0.4
- Forgotten Argonian Roots - 2K version > 4K version
- Adamant - A Perk Overhaul - 5.8.4 > 5.9.1
- Hand to Hand - An Adamant Addon - 1.5.6 > 1.5.7
- Mysticism - A Magic Overhaul - 2.3.3 > 2.3.4
- College of Winterhold - Quest Expansion - 1.14 > 1.15
- Harvest Your Blood for Septimus - 1.1.1.1 > 1.1.2
- Bring Meeko To Lod - 1.0 > 1.1
- Skyrim’s Got Talent - Improve As a Bard - 1.63 > 1.64
- Wyrmstooth - 0.20 > 0.20.1
- Frozen in Time - 0.26 > 0.27
- Baba Yaga and the Labyrinth - 0.3.2 > 0.4.1
- Penitus Oculatus - 0.18.2 > 0.18.4
- Calling the Watchmaker - Lovecraftian Inspired Quest - 1.1 > 1.1.1
- Sidequests of Skyrim - 0.8.2 > 0.8.3
- Anglerfish - Fathom’s Creature Series - 1.0 > 1.1
- Shovels Bury Bodies - 0.4 > 0.5.1
- Sweeping Organizes Stuff - 0.4 > 0.5.2
- DynDOLOD Output - High - 0.9.5 > 0.9.5.7
- DynDOLOD Output - Medium - 0.9.5 > 0.9.5.7
- DynDOLOD Output - Low - 0.9.5 > 0.9.5.7
- ZedPatch - 0.9.5.5 > 0.9.5.7
- Overwrite Misc - 0.9.5.5 > 0.9.7.7
Fixes
- Fixed freezing occurring in certain areas of the world due to a problematic DynDOLOD High preset.
- Fixed Argonian body/face mismatch by using non-broken version of Forgotten Argonian Roots
- Corrected animation getting stuck when power attacking with Mace or Dagger while casting concentration spell in left hand.
- Corrected a few katanas not having the correct keyword/not using katana animations.
- Corrected broken Map Markers in Bruma
- Corrected invisible Fire Salts bowl.
Tweaks
- Unbound all Wheeler Gamepad binds by default
v0.9.5.6 - 12/31/2023
This tiny update simply disables Ominous ENB in the Refined profile, as it was enabled alongside Serio’s ENB by mistake. If you have already updated to 0.9.5.5, you can ignore this update and change the ENB that is enabled as you choose.
v0.9.5.5 - 12/31/2023
New Years Eve update! This version fixes a rather consistent crash involving certain spells, as well as a few other bugs! This version should be save-safe.
Quite a few spells have been added, modified or removed in multiple spell mods that have been updated. You may lose a few of your spells on existing saves!
Detailed Changelog
Updated
- Community Shaders - 0.6.6 > 0.7.4
- Screen Space Shadows - 1.1 > 1.1.2
- Complex Parallax Materials - 1.0 > 1.0.2
- Water Blending - 1.0 > 1.1
- Tree LOD Lighting - 1.1 > 1.2.0
- Grass Lighting - 1.3.2 > 1.4.0
- Grass Collision - 1.1 > 1.2
- Light Limit Fix - 1.0.2 > 1.2.0
- Light Limit Fix - 1.0.2 > 1.0.3
- Thunderbolt - HD Lightning - 1.0 > 2.0
- Goat HD by Pfuscher - 1.0 > 2.0
- Radiant Requirements - 1.1 > 1.2
- Madmen - A Forsworn Overhaul - 2.0 > 2.2
- Madmen - A Forsworn Overhaul Patch Collection - 2.0 > 2.0.2
- Vulcano - 1.0.9 > 1.2.5
- Arclight - 1.0.4 > 1.1.5
- Desecration - 1.0.5 > 1.1.7
- Lunaris - 1.2.2 > 1.3.5
- Stellaris - 1.1.2 > 2.0.6
- Necrom - 1.1.1 > 2.0.5
- Natura - 3.1.2 > 4.0.5
- Bloodmoon - 1.2.3 > 2.0.5
- Abyss - 3.0.2 > 3.1.5
- Arcane - 1.0.2 > 1.1.6
- True Directional Movement - 2.2.4 > 2.2.5
- Weapon Styles - Draw Sheathe Animations for IED - 1.1 > 2.1
- NPC Animation Remix - 1.6.2 > 1.8.0
- Immersive Folded Hands - 1.5 > 1.6.1
- Organic Player Animations - 1.1 > 1.2.1
- Improved Table Transition Animations - 1.2 > 1.3
- Modern Female Sitting Animations Overhaul - 1.6 > 1.8
- Spell Perk Item Distributor - 6.6.2 > 6.7.6
- ZedPatch - 0.9.5.2 > 0.9.5.5
- Synthesis Output - 0.9.5.2 > 0.9.5.5
- Nemesis Output - 0.9.5.2 > 0.9.5.5
- Bodyslide Output - 0.9.5 > 0.9.5.5
- Overwrite Misc - 0.9.5 > 0.9.5.5
Fixes
- Fixed crashes near certain Hagravens or other magic-using NPCs due to outdated Darenii Spell mods in use with Madmen patch.
- Fixed missing preset for Radiant Requirements during startup
- Unbound SkyUI group keys by default
- Disabled LamasTinyHUD feature to equip current loadout on loading save, as it would unequip everything if you have nothing set.
- Fixed sneak animations never applying due to their DAR priority being too low. Enhanced sneak animations will now be used after getting the Trespasser perk.
- Corrected wobbly sneak archery animations.
- Corrected Steel Fashions Berserker armor causing women to float.
- Removed redundant pre-made Sorcerer patches that are patched by the Synthesis patcher.
v0.9.5.4 - 12/10/2023
This update resolves issues with the _ResourcePack.esl plugin.
Detailed Changelog
Updated
- Blank CC Plugins - 0.9.3 > 0.9.5.4
Fixes
- This version overrides the new
_ResourcePack.esl
plugin with a blank plugin, fixing freezes that were consistently occurring in certain parts of the map.
v0.9.5.3 - 12/10/2023
This version makes the list installable again, after the recent Skyrim update(s). The changes made to do so will also allow the list to be more resistant to updates in the future.
There are no other changes made with this version!
v0.9.5.2 - 11/9/2023
This version was released early due to changes to Skyrim-Guild mods. Two have had their links changed, and one (Creatures Preview) was removed. This will unfortunately remove the Dragon, Bear, and Sabre-cat animations in the list. If it is re-added, the next version will contain it again.
This version is save safe, though you may observe some changes not apply on an existing save.
Detailed Changelog
Removed
- Oblivionesque Locks
- Creatures - DXPMCO
Added
- SkyTEST 2022 Redux - Realistic Animal and Predators 2K
- Sirenroot - Frissa Sleep Package
- Armors of The Velothi Pt.2 Bonesaint Plume Fix
Updated
- MonsterPatch - 0.9.5 > 0.9.5.2
- ZedPatch - 0.9.5 > 0.9.5.2
- ZedPatch2 - 0.9.5 > 0.9.5.2
- Synthesis Output - 0.9.5 > 0.9.5.2
- Occlusion Output - 0.9.5 > 0.9.5.2
- Nemesis Output - 0.9.5 > 0.9.5.2
Fixes
- Changed download links for skyrim-guild mods to new modding-guild URL.
- Corrected load order for Sorcerer to place patches below it. Changes were carried over in conflict resolution, however the load order was not good practice.
- Corrected a few NPCs from Immersive College NPCs from being bald with hair patches.
- Stopped NPCS in The Ratway from attacking the tiny SkyTEST rats.
- Corrected inconsistent cell water types around Goldenglow Estate.
Tweaks
- Reduced the amount of wolves in the Falkreath Leshen encounter.
- Expanded trigger box for Mjoll/Aerin conversation in Riften such that it will trigger if you enter from the other side of the city.
- Added a sleep package and bedroll for Frissa Black-Briar in Elgrim’s Elixirs, so that you can steal from the store at night.
v0.9.5.1 - 10/16/2023
This version very simply includes Campfire, Campfire - Survival Mode Patch, and Custom Skills Framework Unified Menu - Dear Diary Dark, which were left out of the list compilation on accident, as these are disabled-by-default mods. Confirmed that these were the only ones missing. Absolutely a save-safe update!
v0.9.5 - 10/14/2023
This version is ABSOLUTELY NOT save-safe! You cannot use any existing saves with this version.
This version introduces a Performance Profile! This is in a simple state as of now, introducing reduced DynDOLOD Output and the use of Community Shaders instead of ENB! Along with this change, 3D Tree LOD has been enabled in the default profile, which will retain it’s ENB usage along with a new optional preset! Further performance enhancements will be added to the Performance Profile as time goes on, some of which will be introduced to the entire list. You can switch between the Default “Refined” and the new “Refined - Performance” profiles with the drop down menu above the left pane of Mod Organizer. Keep in mind that any changes you make to mods in the list will not be reflected across profiles, this includes the optional “Enhanced Survival Mode” mods.
Along with the above change, “Safe-Specific Saves” have been disabled for each profile. Your saves will now be read from “My Games/Skyrim Special Edition” in your Documents directory. You should not be expecting to retain old saves with this version, but make CERTAIN you have backed up any saves you care about before updating nonetheless.
We’ve replaced iEquip with the modern and extremely responsive LamasTinyHUD. Never again will you die as you wait for iEquip to catch up. The mod offers a rather intuitive system for setting up your load outs, and doesn’t miss a single beat when switching your weapons. The mod also offers a nearly identical system for quick potions, so you will not be missing easy access to healing while in combat. We have also added the new Wheeler Wheel Menu! This is set to Q by default, with the vanilla Favorites menu rebound to Y. These two mods together give you very quick and instant access to your entire arsenal!
An interesting addition to the list with this version is Fast Travel Cost. It will now require Gold/Septims for you to Fast Travel. The cost is calculated based on distance. This was added to incentivize exploring the world, but still allow you to Fast Travel if you wish, at the expense of your ever-growing coffers!
We’ve also removed our existing Companions questline tweak mods, and added the Companions module from At Your Own Pace! This introduces a myriad of changes to the Companions questline, allowing many more types of characters to play the questline, among many other great changes!
I would also be re-missed to not mention Remote Interactions. This mod opens up a seriously cool dynamic to interacting with NPCs in the world, allowing you to, well, interact remotely! The hotkey to initiate this is B. Jayserpa never disappoints!
This update is quite large, and the above description does not cover everything. Be sure to read the full changelog below!
Detailed Changelog
Removed
- Skyrim Platform
- Weapon Speed Effects Fix
- Winterhold Bridge Occlusion Fix
- iEquip (Replaced with LamasTinyHUD)
- Alternate Conversation Camera (Replaced with Improved Alternate Conversation Camera)
- CoMAP (Will be added back in future)
- Relighting Skyrim - No Player Homes (Updated)
- Realistic Bark Textures - Spruce 8K
- Aspen Bark HQ Variants - Birch 4K
- Spice of Life - Orc Longhouses
- Daedric Shrines - Individual Mods (Replaced with AIO)
- Modernize - HDT Clothing
- Improved Companions - Questline Tweaks
- The Companions - Don’t Be A Milk Drinker
- More Radiant Quests for the Companions
- Skyrim Uncapper (Replaced with Skyrim Skill Uncapper)
- Super Simple Lock Bash (Replaced with Lockpicking for Barbarians)
- Forceful Tongue - Shouts Overhaul (Replaced with Stormcrown)
- Dragon Aspect Overhaul
- Intuitive Dragon Ride Control
- Smart Automatic Attribute Leveling (SAAL)
- Enchanting Adjustments Updated
- Follower Commentary Overhaul
- Ilieh - Cry of the Damned
- Redoran Exile Armor
- Redoran Exile Armor - HIMBO Refit
- Genuinely Intelligent Soul Trap - ESL Script
- Immersive Dawnguard Dayspring Pass (Fix https://github.com/zediious/tpfz-sprinkles/issues/75)
- The Warrior of Rivercrest
- Fugitive of the Natural Order
- Mihail Monsters and Animals - Crows (Replaced with Mihail Monsters and Animals - Crows and Ravens)
- Forsworn Skinchangers (Added in Madmen - A Forsworn Overhaul)
- Forsworn Gravesingers (Added in Madmen - A Forsworn Overhaul)
- Rain Extinguishes Fires (fix https://github.com/zediious/tpfz-sprinkles/issues/33)
- Aela Doesn’t Approach If You Don’t Help
- Sales Overflow Solved (Replaced with Barter Limit Fix)
- Use or Take
- Read or Take
- Uninterrupted Invisibility (Replaced with Enhanced Invisibility)
- Immersive Sounds - Yggdrasil Patch
- Dynamic Animation Replacer (Replaced with Open Animation Replacer)
- XP32 Maximum Skeleton Special Extended - Fixed Scripts
- XP32 Weapon Styles Uncloaked
- Dynamic Animation Casting (Replaced with NG)
- iFrame Generator (Replaced with NG)
- Flinching (Already included in Precision)
- Vanargand Animations - Female Idle Walk and Run (Replaced with V2)
- Vanargand Animations - Male Idle Walk and Run (Replaced with V2)
- Vanargand Animations - Sprint (Replaced with V2)
- EVG Animated Traversal - Maleficus’ Patches
- EVG Animated Traversal - Windhelm Capital Expansion
- Rapier Moveset for MCO. (Replaced with ER Rapier)
- Don’t Sheathe Bound Weapons
- Facegen
Added
- SSE Creation Kit Fixes Update
- D3D Compiler (Disabled by default)
- Community Shaders (Disabled by default)
- Vanilla HDR (Disabled by default)
- Screen-Space Shadows (Disabled by default)
- Auto Parallax (Disabled by default)
- Complex Parallax Materials (Disabled by default)
- Water Blending (Disabled by default)
- Tree LOD Lighting (Disabled by default)
- Grass Lighting (Disabled by default)
- Grass Collision (Disabled by default)
- Light Limit Fix (Disabled by default)
- Go to Bed - Campfire Patch (Disabled by default)
- MQ105SprintTriggerScript Fix
- DLC2PillarBuilderActorScript Tweak
- DLC2dunSeekerInvisScript Fix
- DLC2MiraakScript Fix
- DLC2dunFrostmoonTriggerScript Optimization
- DLC2AudioRepeaterActivator01Script Tweak
- Shroud Hearth Barrow Script Fix
- The Taste of Death Improved Shutdown
- Beneath Bronze Waters Start Fix
- Naked Dead NPC Fix
- Dual Casting Fix
- World Encounter Hostility Fix
- Stuck on Screen Load Door Prompt Fix
- Zero Bounty Hostility Fix
- Green Water Cubemap Fix
- NPC Stuck in Bleedout Fix
- Camera Persistence Fixes
- Informed Mail Delivery
- Custom Skills Framework Unified Menu
- Inventory Interface Information Injector
- Inventory Interface Information Injector for Skyrim 1.5
- Constructible Object Custom Keyword System
- C.O.C.K.S for Skyrim 1.5
- Dear Diary Light Skin for C.O.C.K.S
- Dear Diary C.O.C.K.S. Mode
- LamasTinyHUD
- dMenu
- Wheeler - Quick Action Wheel of Skyrim
- Improved Alternate Conversation Camera
- Switch Camera During Dialogue
- No Furniture Camera
- Show NPC Disposition Relationship Rank
- DynDOLOD DLL NG
- Simple Snow Improvements - Skyrim
- Simple Snow Improvements - Solstheim Ruins
- Maximum Carnage - All Patched Up
- Natural Waterfalls
- Obsidian Mountain Fogs
- ALT - The Snow Elves Throne
- FYX - 3D Stockades - Walls and Gate
- Windhelm Entrance Fix
- Whiterun Objects SMIMed - Dragonsreach Stairs
- Skyrim Objects SMIMed - Farm Mills
- FYX - Nordic Doors and Traps Collisions
- FYX - Imperial Doors Collisions
- FIXED Highpoly Nordic Metal Grate
- Daedric Shrines - All in One
- Daedric Shrines - All in One - Xtudo Patches
- Daedric Shrines and Pilgrim Consistency and Tweaks
- Statue of Kynareth
- Statue of Kynareth - Xtudo Patches
- Statue of Mara
- Statue of Mara - Xtudo Patches
- JS Unique Utopia - Rings
- Bloodskal Blade - Tweaks and Enhancements
- Bloodskal Tweaks and Enhancements - Horizontal Strike for MCO and SkySA
- Vigilant - re-enable beam strikes for MCO and SkySA
- DVA - Dynamic Vampire Appearance
- Courier Delivers to NPCs
- Additional Dremora Faces + Xtudo Fixes
- Vanilla Follower Expansion - Illia
- Relationship Dialogue Overhaul Lite
- Interesting (Useless) Relationships and Quest Comments
- Companions Dialogue Bundle
- NPCs React to Invisibility
- Brawl Lines Expansion and Fixes
- Dremora Lines Expansion
- Dialogue Expansion - Khajiit Caravans
- Dialogue Expansion - Indaryn-Ingun-Asgeir-Alessandra
- Dialogue Expansion - Shor’s Stone
- Stable Masters - New Clothing
- Carriage Drivers - New Clothing
- Ferrymen - New Clothing
- Saints and Seducers - Growable Plants
- Immersive Death Cycle
- SkyClimb
- Thaumaturgy - VAE and AVE Patches
- Simplicity of Seeding
- Scorching of Skeevers
- Lockpicking for Barbarians
- At Your Own Pace - Companions Module
- The Heart of Dibella - Quest Expansion
- Namira for Good Guys
- Search and Seizure - Quest Expansion
- Mistwatch Ending - More Options
- Harvest Your Blood for Septimus
- You Handle Yourself Well - A Tougher Giant Encounter
- Ill Met Bolar’s Oathblade
- Return to Pelagius’ Mind
- Spooky Philter of the Phantom
- Fjori and Holfeir in Sovngarde
- Slower Markarth Assassination
- Capital Windhelm Expansion Eastern gate blackscreen and other fixes
- Whiterun Expansion city patches
- Strongholds - Narzulbur
- Strongholds - Largashbur
- Strongholds - Dushnikh Yal
- Strongholds - Mor Khazgur
- Environs - Master Plugin
- Environs - Hroggar’s House
- Environs - Hroggar’s House - Patch Collection
- Environs - Abandonded Abodes
- Environs - Abandonded Abodes - Patch Collection
- Ryn’s Faendal’s House
- JK’s Riften Outskirts
- JK’s Riften Outskirts Patch Collection
- Skyrim Skill Uncapper
- Ascension
- Stormcrown - A Shout Overhaul
- Sorcerer - A Staff and Scroll Overhaul
- Vulcano
- Arclight
- Desecration
- Lunaris
- Stellaris
- Necrom
- Natura
- Bloodmoon
- Abyss
- Arcane
- Dealing with Backstories - Keep Items
- Skyrim on Skooma
- Remote Interactions
- Immersive Spell Learning - DESTified (Implement https://github.com/zediious/tpfz-sprinkles/issues/61)
- Legendary Skill Bonus
- Fast Travel Cost
- Sets of Skills - Custom Skill Framework Conversion
- Alternate Perspective - Voiced Addon
- Start in Bruma (an addon for Alternate Perspective)
- Interesting NPCs and WACCF Outfits Patch
- Lawless Bruma - A Bandit Overhaul for Beyond Skyrim Bruma
- Thanedom of Dumbarhold
- New Vominheim
- SIRENROOT - Deluge of Deceit
- Calling the Watchmaker - Lovecraftian Inspired Quest
- Old Blood
- More Thalmor Dossiers - Bruma Addon
- Khajiit Will Follow - Vigilant Addon
- Missives - Notes Retexture
- Sacred Relic Sword
- Winged Hussar Armor and Weapons
- Barsaebic Ayleid Armor
- Rormasu Armor
- Argonia Armors Integrated
- Nordic Steel Helmet
- Valermos + Dagger
- Blade of Chaos
- Dwemer Tonal Weaponry
- The Regal Rapier and Dainty Dirk
- Sting Spear
- Yol’Kreh - The Infernal Scythe
- Redguard Assassin Armor
- Daedric Armor
- Daedric Armor - Xtudo Fixes
- Traveling Mage HDT-SMP Armor
- Adventurer HDT-SMP Armor
- Maormer Seascale Set
- Maormer Seascale Set - Xtudo Fixes
- Yorukaze Katana
- Hisuteri Katana
- Lurker Thrusts Sword
- Maliketh’s Black Blade
- The Loner’s Sword
- Aegean Sentinel Halberd
- Helegel Straight Sword
- Scythe of the Crow Mother
- Horse-Slaying Saber
- Beirand’s Specials
- FranklinZunge Collection - Common Clothes CBBE Refit
- More Hircinic Aspects of Hircine - Mihail’s Shards of Immersion + Xtudo Fixes
- Mihail Monsters and Animals - Crows and Ravens + Xtudo Fixes
- Mihail Monsters and Animals - Deadlands Xivilais + Xtudo Fixes
- Mihail Monsters and Animals - Doomsday of Blades + Xtudo Fixes
- Mihail Monsters and Animals - Pitroamers + Xtudo Fixes
- Mihail Monsters and Animals - Vampire Falmer Overhaul + Xtudo Fixes
- Mihail Monsters and Animals - Watchers + Xtudo Fixes
- Mihail Monsters and Animals - Storm Golem
- Mihail Monsters and Animals - Falmeri Frost Mount + Xtudo Fixes
- Mihail Monsters and Animals - High Clannfears + Xtudo Fixes
- Mihail NPCs and Followers - Sinding’s Werewolf Voice Overhaul
- Madmen - A Forsworn Overhaul
- Failed Pickpocket Gains XP Redux
- The Eloquent Reader
- MCO Universal Support
- Instantly Skip Dialogue NG
- Barter Limit Fix
- Enhanced Invisibility
- PhotoMode
- Configurable Notification Messages
- Acoustic Space Improvement Fixes
- Reverb Interior Sounds Expansion
- Open Animation Replacer (OAR)
- Open Animation Replacer - IED Conditions
- Paired Animation Improvements
- Behavior Data Injector
- Dynamic Animation Casting - NG
- iFrame Generator RE
- Vanargand Animations II - Female Idle Walk And Run
- Vanargand Animations II - Male Idle Walk And Run
- Vanargand Animations II - Sprint
- EVG Animated Traversal - Stamina Cost Addon
- Weapon Styles - Draw Sheathe Animations for IED
- Cancel Attack
- MCO Block Recovery
- Nordic Animation Complete Pack (Only for Battleaxe Animations)
- ADXP I MCO ER rapiers (SCAR)
- ADXP I MCO ER Katana (SCAR)
- Leviathan Animations II - Greatsword Sneak Locomotion And Attacks
- Organic Player Animations
- Conditional Expressions Extended
- Immersive Interactions for Quick Loot
- Press E to Heal Followers
- Project ja-Kha’jay - Khajiit Will Follow Addon
- Rogue’s Gallery
- Sound Record Distributor
- Dynamic Activation Key
- Sonders Keyword Distribution Resources
- ZedPatch3
- City Navmesh Patches
- DynDOLOD Output - Low
- DynDOLOD Output - Medium
- Occlusion Output
- Sunhelm MCM Recorder (Implement https://github.com/zediious/tpfz-sprinkles/issues/70)
- Hearthfire Extended - Cook Script Fix
- Molag Bal’s Inferno - Strange Man Fix
- Obscure’s College of Winterhold - Script Fix
- Flat Landscape Noise
Updated
- DynDOLOD 3 - Alpha120 > Alpha140
- FallrimTools - 6.0.612 > 6.0.636
- BodySlide and Outfit Studio - 5.6 > 5.6.3
- Vanilla Scripting Enhancements - 2.0 > 3.0
- powerofthree’s Tweaks - 1.8 > 1.8.1
- Skyrim Landscape and Water Fixes - 7.7 > 8.2
- dunFolgunthurBossBattle Script Fix - 1.2 > 1.2.1
- DLC2TribalWerebearScript Fix - 1.0.1 > 1.0.2
- Soul Cairn Script Tweaks - 1.0.1 > 1.0.2
- Word Wall Transparency Fix for ENB - 0.2 > 0.3
- Particle Patch for ENB - 1.2.3 > 1.2.6
- MCM Helper - 1.3 > 1.4
- Assorted Mesh Fixes - 0.79 > 0.90
- Keyboard Shortcuts Fix - 1.0.0.2 > 1.0.0.4
- Compass Navigation Overhaul - 2.1 > 2.1.1
- TrueHUD - HUD Additions - 1.1.7 > 1.1.8
- Casting Bar - 2.1.1 > 2.1.4
- DynDOLOD Resources - Alpha32 - Alpha42
- Skyland - Dragonborn - 1.0 > 1.1
- Ruins Clutter Improved - 3.1 > 3.2c
- Ruins Clutter Improved - 1.1 > 1.2
- Static Mesh Improvement Mod - Quality Addon - 1.3 > 1.4
- High Poly Project - 4.9.5 > 5.3
- Cathedral Weather and Seasons - 2.23beta > 2.40
- Relighting Skyrim - 1.2 > 2.1.0
- Soft Shadows - 1.0 > 2.0
- Dynamic Impact - Slash Effects - 0.5alpha > 1.1
- Dirt and Blood - Dynamic Visual Effects - 2.24 > 2.30
- Inferno - Fire Effects Redux - 4.1 > 5.1
- Better Dynamic Snow - 3.5 > 3.6
- Enhanced Vanilla Trees - 2.1.1 > 2.2.2
- 3D Junipers - Trees and Berries - 0.1 > 0.2
- Relighting Skyrim - 2.1 > 2.2
- Majestic Mountains - 4.0 > 4.2
- Snowy Surfaces Sound Collision and Aesthetics 1.6.4 > 1.6.5
- Spooknik’s Tundra Trees - 1.0 > 1.2
- Unique Markarth Doors - Base Object Swapper - 0.2.4 > 0.4
- Better Windhelm Ground Meshes - 1.3.4 > 1.3.5
- Thanedom Assets - 1.3 > 1.3.1
- Skyland - Whiterun - 2.1 > 2.2
- Skyland - Solitude - 1.6 > 1.8
- Skyland - Winterhold - 1.5 > 1.6
- The Halls of the Greybeards - 1.0 > 1.1
- Iconic Statues - 1.2 4K > 1.2.3 2K
- Dwemer Pipework Reworked - 4.0 > 5.0/5.1 Hotfix
- Zim’s Immersive Artifacts - 1.6.2 > 1.7.4
- Unique Uniques SE Re-Ported - 2.3.1 > 2.3.3
- JS Unique Utopia SE - Daggers - 1.0 > 1.2
- Praedy’s Staves AIO - 1.2 > 1.3
- Sleek Wolf Armor - Replacer - 1.3 > 1.3.1
- Particle Lights for ENB - Stalhrim Deposits and Ore - 1.1 > 1.3
- OBody NG - 3.0 > 4.2
- Forgotten Argonian Roots - Unknown Version > 2.0
- Mysticism - A Magic Overhaul - 2.2.3 > 2.3.3
- Adamant - A Perk Overhaul - 5.7.6 > 5.8.4
- Hand to Hand - An Adamant Addon - 1.4.6 > 1.5.6
- Take a Peek - New Stealth Mechanic - 1.15 > 1.22
- Aetherius - A Race Overhaul - 2.10.4 > 2.11.8
- Mundus - A Standing Stone Overhaul - 1.9.1 > 1.11.0
- Molag’s Will - Vampire Perk Tree - 1.1 > 2.4.0
- Dynamic Things Alternative - 0.2 > 0.2.2
- Armor and Clothing Extension - 1.2 > 1.5.1
- Security Overhaul - Add-ons - 0.1.6 > 0.1.8
- Trade and Barter - 2.0 > 2.1
- Oblivionesque Locks - 2.0 > 2.1
- Apothecary - An Alchemy Overhaul - 1.3.4 > 1.3.5
- Thaumaturgy - An Enchanting Overhaul - 1.3.2 > 1.3.3
- AI Overhaul - 1.8.3 > 1.8.4
- Nether’s Follower Framework - 2.8.3beta - 2.8.5
- Immersive Rejections - 1.1 > 1.11
- Guard Dialogue Overhaul - 2.17 > 2.18
- Civil War Lines Expansion - 1.06 > 1.08
- Bandit Lines Expansion - 1.07 > 1.08
- Misc Dialogue Edits - 1.8.5 > 1.9.2
- More Dialogue Options - 1.4 > 1.5
- Hunters Not Bandits - 4.0 > 4.1
- College of Winterhold - Quest Expansion - 1.12 > 1.14
- Nilheim - Misc Quest Expansion - 1.11 > 1.12
- House of Horrors - Quest Expansion - 1.10 > 1.12
- The Only Cure - Quest Expansion - 1.01 > 1.02
- Headhunter - Bounties Redone - 1.43 > 1.50
- More Thalmor Dossiers - 1.11 > 1.12b
- Destination Weddings - 1.4.1 > 1.5 (fix https://github.com/zediious/tpfz-sprinkles/issues/72)
- Riften Docks Overhaul - 2.5.3 > 2.5.5
- Skyrim Sewers - Radiant Quests Enabled - 1.0 > 1.1
- Halted Stream Mine - 1.3.2 > 1.4
- Ryn’s Goldenglow Estate - 1.0 > 1.6
- Ryn’s Karthspire - 1.5 > 1.6
- Environs - Riften Warehouse - 1.0 > 2.0
- Environs - The Greenwood Shack - 2.04 > 3.0
- Stendarr Rising - The Hall of the Vigilant Rebuild - 1.3 > 1.6
- Markarth Outskirts - 1.5 > 1.6
- Simple Player Home Improvements - 2.2 > 2.3
- JK’s Dragonsreach - 1.1.1 > 1.1.2
- JK’s The Winking Skeever - 1.4 > 1.5
- JK’s Arnleif and Sons Trading Company - 1.0 > 1.0.1
- JK’s Warmaiden’s - 1.2 > 1.3
- JK’s Windhelm Outskirts - 1.1 > 1.1.1
- JK’s Windhelm Outskirts Patch Collection - 1.1 > 1.2
- JK’s Interiors Patch Collection - 5.16 > 5.18.1
- Custom Skills - VIGILANT - 2.0 > 2.0.a
- Alternate Perspective - 3.0.3 > 3.0.6
- Skyrim’s Got Talent - Improve As a Bard - 1.61 > 1.63
- Interesting NPCs - 4.5 > 4.54
- Interesting Follower Requirements for Interesting NPCs - 2.01 > 2.02
- Interesting NPCs Script Optimisation - 1.3.1 > 2.0
- Beyond Skyrim - Bruma - 1.6.1 > 1.6.3
- The Wheels of Lull - 5.1.9 > 5.1.12
- Depths of the Reach - 1.8 > 1.82
- Ships and boats of Tamriel - 1.1 > 1.2
- VIGILANT - 1.7.2 > 1.7.3
- VIGILANT - English - 1.7.2 > 1.7.3
- GLENMORIL - 0.95 > 0.95.50
- GLENMORIL - English - 0.95 > 0.95.50
- UNSLAAD - 2.6.3 > 3.0.2
- UNSLAAD - English Voiced - 2.6.3 > 3.0.2
- Beyond Reach - Tweaks and Enhancements - 2.6alpha > 2.6c
- Khajiit Will Follow - 4.6.5 > 4.7.1
- Quest - Baba Yaga and the Labyrinth - 0.3.1 > 0.3.2
- Fortune’s Tradehouse - 1.1 > 2.0
- Skybound Underhang Camp - 4.0 > 5.0
- Sidequests of Skyrim - 0.8 > 0.8.2
- Mihail Monsters and Animals - Ettins - 1.1 > 2.0
- Silver Elven Armor - 1.0 > 2
- Animated Armory - Non-DAR-2.3.9 > DAR-2.3
- Simple Weapon Swing Parry - 1.0.2 > 1.0.4-
- Dual Wield Parrying SKSE - 1.5 > 1.7
- Arena - An Encounter Zone Overhaul - 1.1 > 1.2
- Dragon War - A Dragon Overhaul - 3.0.4 > 3.0.6
- Lawless - A Bandit Overhaul - 1.7 > 2.0
- Delphine’s Map Reveals Dragon Mounds - 1.1 > 1.2
- Simply Order Summons - 0.11 > 0.12
- Tamrielic Names - 1.0 > 1.1
- Reachmen Tribes Names - 1.1 > 1.2
- Ashlander Nomads Names - 1.0 > 1.1
- Dovah Names - 1.0 > 1.1
- More Lights for ENB - Blood Splatter Fix - 0.3 > 0.4
- Faster HDT-SMP - 1.50.7 > 2.0.2
- Swiftly Order Squad - 1.7 >
- Classic Paralysis - 3.1 > 3.3.1
- Enhanced Reanimation - 1.5 > 1.5.1
- Essential Favorites - 2.2 > 2.3
- Remember Lockpick Angle - Updated - 2.0 > 4.2
- Vampires Cast No Shadow 2 - 1.1.1 > 1.2.1
- Magic Sneak Attacks - 1.1 > 1.2
- ConsolePlusPlus - 1.2 > 1.3
- Audio Overhaul for Skyrim - 3.3.2 > 4.1.3
- Forceful Tongue - Audio Overhaul for Skyrim Patch - 1.0 > 1.0.2
- Immersive Sounds - Compendium - 2.2 > 3.0
- Audio Overhaul - Immersive Sounds Integration - 1.0.1 > 1.1.0
- Maximum Carnage Skeletons - 1.0 > 1.4
- Payload Interpreter 1.0.1 > 1.1.0
- Immersive World Encounters - 3.3 > 3.6.1
- TrueHUD - HUD Additions Boss Ini Tweaks - 1.3 > 1.4
- XP32 Maximum Skeleton Special Extended - 4.81 > 5.04
- Immersive Equipment Displays - 1.6.3 > 1.7.3
- True Directional Movement - 2.2.3 > 2.2.4
- Conditional Armor Type Animations - 1.1 > 1.3c
- Vanargand Animations - Male Idle Walk and Run - 1.3.1 > 1.3.1c
- Vanargand Animations - Sprint - 1.3 > 1.3c
- Leviathan Animations II - Male Idle Walk And Run - 2.3 > 2.3c
- Vanargand Animations - Sprint - 1.3 > 1.3c
- Leviathan Animations II - Female Idle Walk And Run - 2.3 > 2.3c
- Leviathan Animations II - Sprint - 2.4 > 2.4c
- Goetia Animations - Male Idle Walk And Run - 1.2 > 1.3c
- Goetia Animations - Female Idle Walk And Run - 1.2 > 1.3c
- Goetia Animations - Sprint - 1.0 > 1.0c
- EVG Animated Traversal - 1.0beta > 1.02
- ADXP I MCO elden rim moveset collection - 1.0 > 1.1
- ADXP I MCO ER Spear Basic Animation - 1.0 > 1.1
- Dodge - MCO|DXP - 0.9.6 > 2.1.19
- Vanargand Sneak Archery Animations - 1.3 > 1.4
- Use Those Blankets - 2.1 > 2.11
- Look Around - Searching Animations For NPCs - 1.0 > 1.1
- Modern Female Sitting Animations Overhaul - 1.4 > 1.6
- NPC Animation Remix - 1.4 > 1.6.2
- Immersive folded hands 1.4 > 1.5.0
- Conditional tavern cheering - 1.0.3 > 1.1
- Conditional Expressions Extended - 1.4.2 > 1.4.5
- Immersive Interactions - Animated Actions - 1.67 > 1.73
- Take a Seat - New Sitting Animations - 1.0 > 1.01
- Sharpen Other Swords II - AnimObject Swapper - 0.2.2 > 0.2.3
- Flute Animation Fix - 1.0 > 1.1
- Project ja-Kha’jay- Khajiit NPC Diversity Overhaul - 3.0 > 4.0.5+hotfix
- Project ja-Kha’jay- Interesting NPCs Khajiit Addon - 2.2 > 3.0.4
- powerofthree’s Papyrus Extender - 5.5 > 5.6.1
- Base Object Swapper - 2.5.1 > 2.6.1
- Spell Perk Item Distributor - 6.6.1 > 6.6.2
- Keyword Item Distributor - 3.0.2 > 3.0.4
- NPCs Names Distributor - 1.1.1 > 2.4.0
- Custom Skills Framework - 1.0 > 2.0.2
- xLODGen Resource - SSE Terrain Tamriel - 1.0 > 2.0
- Leveled List Additions (Armors) - 0.9.4 > 0.9.5
- Leveled ListAdditions (Weapons) - 0.9.4 > 0.9.5
- MonsterPatch - 0.9.4 > 0.9.5
- ZedPatch 1 - 0.9.4.1 > 0.9.5
- ZedPatch 2 - 0.9.4.1 > 0.9.5
- Synthesis Output - 0.9.4 > 0.9.5
- Terrain LOD Output - 0.9.3.1 > 0.9.5
- TexGen Output - 0.9.3.1 > 0.9.5
- DynDOLOD Output > Renamed DynDOLOD Output - High
- Nemesis Output 0.9.4 > 0.9.5
- BodySlide Output - 0.9.3.1 > 0.9.5
- Overwrite Misc - 0.9.4 > 0.9.5
Fixes
- Fixed CTD during Housecarl/Prisoner encounters from Immersive Encounters by updating the mod. (https://github.com/zediious/tpfz-sprinkles/issues/74)
- Corrected Better SkyUI Config not being incorporated into Paper UI config (fix https://github.com/zediious/tpfz-sprinkles/issues/71)
- Corrected position of SunHelm widgets when using them via MCM Recorder preset (fix https://github.com/zediious/tpfz-sprinkles/issues/70)
- Implemented fix for read books/notes not sorting correctly and causing issues reading the right item (Fix https://github.com/zediious/tpfz-sprinkles/issues/48)
- Disabled barrel that was blocking the stairs in Half Moon Mill Inn
- Corrected unbalanced damage values and crafting recipes for RFM. All RFM weapon damages and crafting requirements/materials are now in-line with the tier the weapon is placed in.
- Added required items and conditions to many RFM COBJ’s that were missing them.
- Corrected unbalanced damage and armor values on a few equipment pieces.
- Corrected wrong recipe conditions, and added missing recipes for Draugr Weaponry Standalone
- Expanding on the above, you can loot Dwarven/Elven/Glass-damage weapons from Draugr. These weapons can’t be tempered without the respective crafting perk, to balance finding these weapons in Draugr crypts.
- Balanced damage values and COBJ records for weapons added by Mihail’s creature mods that were missed.
- Rebalanced Viridian set to be between Orcish and Ebony when wearing cuirass and custom greaves
- Corrected broken texture atlas on Adept mage robe/embroidered mage robe enchanted variants and unenchanted version.
- Corrected wrong comparison value for a variety of COBJ conditions
- Assigned the correct keywords to equipment that either had the wrong keywords or were missing them.
- Added VendorItem keywords to various equipment pieces that did not have them, preventing them from being sold to Blacksmiths.
- Disabled duplicate road signs at border gate to Cyrodiil
- Fixed Triple Triad in Skyrim being broken in some cases by making Container, Gift and MessageBox menus paused.
- Fixed temporary stat reset bug by making the Skill Menu paused.
- Fix the duplicate Greenwood Shack map marker (again) and make sure burnt corpses and other signs of dragon are disabled until “it” happens.
- Corrected various landscape color seams in the world by ensuring vertex color values are consistent between cells.
- Corrected landscape conflicts in Markarth Outskirts
- Corrected deleted references
- Re-added and patched radiantBlocker.esp for Lawbringer, to prevent radiant quests sending to claimed locations.
- Fix Cook “servant” from Hearthfire Extended never having food.
- Fixed Sugarclaw from being inside the wall after you leave Mistwatch, due to a scripted lean marker being left in the wall by moving it outside.
- Fixed navmesh around JK’s Drunken Huntsman and the bakery added by Capital Whiterun Expansion
- Fix navmesh in Proudspire Manor, and relocated sewer trapdoor
- Fix navmesh in Jorrvaskr basement, and re-arranged the furniture around the sewer trapdoor.
- Fix Bloodskaal blade and certain VIGILANT weapon attack “arts” not triggering.
- Fixed Unenchanted Staves from having double meshes
- Fixed a few mod-added staves that were using unenchanted staff meshes
- Fix Jenassa from not being hireable
- Corrected custom “Adelvar Wind-Ruler” NPC at Robber’s Gorge
- Disabled duplicate set of Mythic Dawn armor at Mehrune’s Shrine, and moved the remaining set to a proper location.
- Disabled Venom Spitters in Bthardamz Arcanex that would often attack and make Orchendor submit before player reaches him.
- Make Ancient Daedric Gate map marker not visible on new game.
- Moved the Ice Titan near Ancient Daedric Gate, to prevent it from getting stuck. Also prevent it from attacking the nearby NPC via Faction.
- Fix Strange Man from following you randomly. This has the side-effect of making a certain part of a certain quest a little less creepy.
- Fix incorrect map markers on compass due to Compass Navigation/CoMAP incompatibility by removing latter mod until the former makes a fix.
- Fixed Chief Mauhulakh from not being a Hand to Hand trainer as they should be
- Corrected wrong ownership for a variety of crops and containers in the world
- Moved the Ferryman in Dawnstar to near the northern wall, and disabled clipping dock.
- Moved idle marker at Dawnstar smithy from inside the smithing table
- Moved book from Grand Paladin in Arcaneum from the floor to a table
- Moved book from Konahrik’s Accoutrements in Arcaneum from the floor to a table
- Moved the podium/book for Artifacts of Boethia from the odd location in Arcaneum to exclusive book section on second floor
- Corrected Verolevi’s Sneak idles from not applying when Trespasser perk is acquired
- Fixed Halberd/Pikes and Quarterstaves from using vanilla weapon idles rather than their own.
- Fix CTD when spamming SHIFT while looking at items due to incompatibility between BTPS and Use or Take/Read or Take by removing the latter two mods.
- Fixed missing meshes for two Animated Armory whips.
- Corrected missing rock underside LODS for Solitude Skyway
- Fixed purple LOD meshes on some Aspen’s Ablaze trees in The Rift.
- Corrected infinite loading screen at Windhelm’s east gate by adding fix to remove a broken vanilla knife from an NPC’s inventory.
- Disabled two small floating objects at world center
Tweaks
- Previously, both Battleaxes and Warhammers shared the same animation. This made it almost senseless to use Battleaxes.
- Switched the animation used by Warhammers to the proper animation from “elden rim moveset collection”. This is a slower animation
- Switched the animation used by Battleaxes to the Nordic Animation Pack battleaxe anim. This is slightly faster.
- Removed all whips from leveled lists, and disabled crafting recipes due to Whips not behaving correctly with MCO.
- Verolevi’s Weapon Sneak Idle/Attack animations now require the Trespasser perk, alongside the sheathed idles.
- Reduced the amount of Security XP gained overall, and reduced the influence it has on your character level.
- Raised the influence that your Hand-to-Hand skill has on your character level
- Dramatically increased the cost of commissioning equipment/enchantments with Honed Metal.
- Removed some out of place RFM weapons from certain lists.
- Dremora enemies will now use different Daedric armor sets instead of only the Vanilla set.
- Made undiscovered locations visible on compass by default.
- Switched TDM Lock-On Key to Mouse-Button-5 by default, instead of U.
- Removed a few very OP spells from Miraak, and reduced his stats and perks.
- Reduced the amount of Tundra Raiders in Whiterun Thane quest.
- Enlarged the four outer pillars in the Labyrinthian Dragon room, and reduced the Dragon’s health slightly.
- Mirmulnir’s level will now scale with the player, and has had his health reduced overall.
- Make Mythic Dawn armor type conversion recipes only appear if you have the requisite items in your inventory.
- Made certain SkyTEST prey animals no longer aggro.
- Disabled weapon rack error message from Immersive Display Overhaul.
- Default Smoothcam Preset is now centered when not using ranged/magic.
- Increased LOD render blocks by roughly 50k each, and brought Tree LOD to the same level as the maximum LOD distance.
- Disable Borderless Windowed Mode (still very seamless without)
- Decreased brightness to 50%. This only applies without ENB.
v0.9.4.1 - 5/22/2023
This version introduces SunHelm and Campfire as optional mods, for those that want enhanced Survival gameplay.
It also chiefly fixes a navmesh CTD near Shor’s Stone. That’s the main reason this release is coming without much more content additions or removals.
Also a good number of other fixes here! Thank you everyone in Discord for reporting bugs :)
If playing on an existing save, in order for MCM changes/fixes to apply, you need to go to the MCM Recorder MCM menu, and re-run the TPF - Zediious Sprinkles preset.
Detailed Changelog
Removed
- Hvergelmir Brows for High Poly Head
- zxlice’s Backstab and Parry
Added
- SunHelm Survival (disabled by default) (implement https://github.com/zediious/tpfz-sprinkles/issues/67)
- Campfire - Complete Camping System (disabled by default)
- Survival Mode Patches - Campfire (disabled by default)
- ZedPatch - Survival Mode (disabled by default)
Updated
- Assorted Mesh Fixes - 0.78 > 0.79
- Fancy Sleeping Tree Replacer - 1.5 > 1.6
- Caught Red Handed - Quest Expansion - 1.02 > 1.04
- Paarthurnax - Quest Expansion - 1.11 > 1.12
- Destination Weddings - 1.4 > 1.4.1
- Riften Docks Overhaul - 2.5.2 > 2.5.3
- Interesting NPCs Script Optimisation - 1.3 > 1.3.1
- Interesting NPCs Follower Requirements - 2.0 > 2.01
- Sidequests of Skyrim - 0.7.1 > 0.8
- Viridian Knight Armor - 3.4 > 5.0
- Dual Wield PArrying SKSE - 1.4 > 1.4
- Dragon War - 3.0.2 > 3.0.4
- Universal Cured Serana Eye Fix - 0.1 > 0.4
- Oxygen Meter - 1.1 > 1.3
- EVG Conditional Idles Extended - 1.2 > 1.3
- Gesture Animation Remix - 1.9.9 > 2.0
- Use Those Blankets - 2.0 > 2.1
- ZedPatch 1 - 0.9.4 > 0.9.4.1
- ZedPatch 2 - 0.9.4 > 0.9.4.1
- Overwrite Misc - 0.9.4 > 0.9.4.1
- Nemesis Output - 0.9.4 > 0.9.4.1
Fixes
- Fixed Alduin staying landed during intro sometimes (fix https://github.com/zediious/tpfz-sprinkles/issues/66)
- Disabled Creature killmoves in Violens MCM to prevent invincibility (fix https://github.com/zediious/tpfz-sprinkles/issues/68)
- Fixed navmesh crash near Shor’s Stone due to bad conflict resolution (fix https://github.com/zediious/tpfz-sprinkles/issues/69)
- Fixed Oxygen Meter not appearing by changing TrueHUD MCM, under “Player Widget”, disabled “Display Enchantment Charge Meter”. (fix part of https://github.com/zediious/tpfz-sprinkles/issues/63)
- Removed duplicate Lockpick recipe (fix part of https://github.com/zediious/tpfz-sprinkles/issues/63)
- Fixed duplicate cross hair when using magic and weapon (fix part of https://github.com/zediious/tpfz-sprinkles/issues/63)
- Fixed duplicate stat bars in Dark Mode UI
Tweaks
- Reduced volume/gain of “Equus - Horses Sounds Redesigned”
v0.9.4 - 5/6/2023
Uh oh, scary version number change! With this version, I have fixed a number of incorrect quest records and other things, and a good number of those things that will not apply on a new save. As such, I have labeled the version as not save-safe. For the most part, this will just cause broken things to stay broken. As such, I highly recommend you play with a new save on this version, but you may find luck with an existing save. Always make a backup of your saves before playing on new versions! Seriously! If you do play on an existing save, make sure that you dismiss all your followers before loading into it after updating!
With this version, we’ve introduced Dear Diary - Dark Mode as an optional interface replacer. You can disable the Dear Diary - Paper UI mod and it’s related mods, and enable the Dark Mode version and it’s related mods. Check the wiki/read the Notes for these mods for a guide!
Character Creation has also been fixed up in a few ways. The High Poly Head head parts will now be the default in character creation, and clipping beards have been disabled, so that you can only see the suitable High Poly Head versions. The High Poly Head hair meshes have also been added, they were left out by mistake. I’ve also added required dependencies for many of the RaceMenu presets in the list that were missed, fixing purple body meshes on these presets.
There are new mods, some from suggestions! The Idle Animations WheelMenu keybind has been set to " ] } “. More mods from suggestions will be added in the next version.
Also included are a very large number of fixes for combat/equipment balance, including changes to damage/crit, armor value, weight, value, keywords, crafting recipes and other miscellaneous things.
A lot of the fixes in this version were from those in the discord server, playing the list/checking my patches and giving feedback. You know who you are, thank you SO much!
Detailed Changelog
Removed
- Alternate Perspective - LRS Hunter Start (fix https://github.com/zediious/tpfz-sprinkles/issues/51)
- Alternate Perspective - Miner
- s6o6t LORE - Oblivion gates
- Emeri’s High Poly Presets
- REALORE Preset Series - Bosmer
- Rika Nyr - Breton Preset
- Jasahri Nyr - High Poly Preset
- Fluffy FrostGiant
- Dragon War Patches (integrated into original mod)
- DCR - King Crusader Heavy War Regalia
- Simple Optional Shortcuts
- Send Off Somewhere
- Choose Your Own Arch-Mage
- Improved College Entry
- Most Plugins from Misc College of Winterhold Tweaks
- Scrambled Bugs - Soul Gem Too Small
Added
- Dear Diary Dark Mode (implement https://github.com/zediious/tpfz-sprinkles/issues/41)
- Paper Skin for Compass Navigation Overhaul (Dark Mode)
- Added to fix https://github.com/zediious/tpfz-sprinkles/issues/53
- Fair Skin Complexion - Makeup Overhaul
- Xara’s Makeup and Warpaints
- Female Makeup Suite
- Freckle Mania
- Weathered Nordic Bodypaints
- Battle Hardened Warpaints
- RaceMenu Overlay Compilation
- Dragon Age Dalish Face Tatoos
- Community Overlays 1 / 2 / 3
- Skin Feature Overlays
- Hvergelmir Brows for High Poly Head
- Environs - The Greenwood Shack Alternate Perspective New Beginnings Patch
- Enhanced WheelMenu Control
- Idle Animations WheelMenu (implement https://github.com/zediious/tpfz-sprinkles/issues/54)
- Simple Straw Hats (implement https://github.com/zediious/tpfz-sprinkles/issues/54)
- Ave’s Silver Sapphire Ring for Bruma (implement https://github.com/zediious/tpfz-sprinkles/issues/54)
- Ave’s Jade Sapphire Ring for Bruma (implement https://github.com/zediious/tpfz-sprinkles/issues/54)
- Ave’s Jade Ring for Bruma (implement https://github.com/zediious/tpfz-sprinkles/issues/54)
- Last Vigil - Ebony Warrior Voice Rework (implement https://github.com/zediious/tpfz-sprinkles/issues/54)
- Equus - Horse Sounds Redesigned (implement https://github.com/zediious/tpfz-sprinkles/issues/54)
- Eviscerate - Weapon Sounds Reworked (implement https://github.com/zediious/tpfz-sprinkles/issues/54)
- Kalilies NPCs - Keep Your Skin
- Praedy’s Staves Patches
- Hearthfires Extended and Creation Club Fishing Patch
- GIST - Genuinely Intelligent Soul Trap
- GIST - ESL Script
- For Honor in SKYRIM I Aramusha Dual Katana Moveset
- Synthesis Output
Updated
- Casting Bar - 2.0 > 2.1.1
- Snowy Surfaces Sound Collision and Aesthetics 1.6.2 > 1.6.4
- Better Chests - 1.1.3 > 1.1.4
- Caught Red Handed - Quest Expansion - 1.01 > 1.02
- Hand to Hand - 1.4.4 > 1.4.6
- Immersive Display Overhaul - 1.2 > 1.3
- At Your Own Pace - College of Winterhold - 2.0 > 2.1
- Apothecary - 1.3.2 > 1.3.4
- Thaumaturgy - 1.2.1 > 1.3.2
- Dragon War - A Dragon Overhaul - 2.1.8 > 3.0.2
- Infinite Dragon Variants - 1.1.1 > 2.0.1
- Lawless + Simonrim Addon - 1.1.1 > 1.7
- Lawless Patches - 1.2 > 1.6
- Xtudo Dark Knight Set - 4.2 > 5
- Simply Order Summons - 0.8 > 0.11
- Swiftly Order Squad - 1.6.6 > 1.7
- For Honor Power Attack - 1.4 > 1.5
- Precision Creatures - 2.1 > 2.3
- Spell Perk Item Distributor - 6.5.2 > 6.6.1
- LeveledListAdditionArmor - 0.9.3.1 > 0.9.4
- LeveledListAdditionWeapon - 0.9.3.5 > 0.9.4
- MonsterPatch - 0.9.3 > 0.9.4
- ZedPatch 1 - 0.9.3.5 > 0.9.4
- ZedPatch 2 - 0.9.3.3 > 0.9.4
- Nemesis Output - 0.9.3.3 > 0.9.4
- BodySlide Output - 0.9.3.1 > 0.9.4
- DynDOLOD Output - 0.9.3.1 > 0.9.4
- Overwrite Misc - 0.9.3.4 > 0.9.4
Fixes
- Fixed wolf/fox from T-posing and/or being invincible in certain situations (fix https://github.com/zediious/tpfz-sprinkles/issues/4)
- Fixed many RaceMenu presets from having purple body meshes (fix https://github.com/zediious/tpfz-sprinkles/issues/53)
- Fixed clipping of beards and hairs by using correct meshes (fix https://github.com/zediious/tpfz-sprinkles/issues/52)
- Fixed certain bounty quests from being in-completeable (fix https://github.com/zediious/tpfz-sprinkles/issues/56)
- Removed incorrect/useless command from Autorun configuration
- Fixed incorrect conflict resolution for House of Horrors Expansion mod, preventing broken dialogue with Vigilant Tyranus.
- Fixed being unable to talk to Eola in The Taste of Death
- Fixed being unable to talk to Tolfdir after First Lessons
- Fixed purple mesh on male Crimson Dark Knight set.
- Removed custom body texture from Kalilies NPCS/rebuilt facegen to prevent possible nipple exposure and neck seams
- Removed duplicate map marker at Greenwood Shack
- Fixed duplicate staff meshes in hand
- Corrected a great number of conflict resolution issues in ZedPatch, ZedPatch2, and MonsterPatch, fixing quests, dialogue and a few other things that were not working properly.
Tweaks
- Switched from “Attack - MCO” to “Attack - DXP”. This means that all combat animations will follow the exact speed that the animator intended. Attack speeds will no longer be affected by perks, weapon speed, or anything else. Work will be done to change perks that increase weapon speed into something that can be useful.
- Placed faster unarmed moveset with more combo potential behind the first tier of the “Momentum” perk from the Hand to Hand tree, and raised unarmed damage from -50% to -20%
- Raised damage of all katana/dai-katana/nodachi by 2
- Lowered damage of all rapiers/pikes/spears/halberds by 3
- High Poly Head face part will now be the default face part on character creation. The vanilla face part and select hairs/beards have been disabled. There are still a few hairs from other mods that clip on certain races. (fix https://github.com/zediious/tpfz-sprinkles/issues/52)
- Modified One-hand Katana Animations to also work if you have a Spell or torch in your off hand, not just fists or shield.
- Lots of consistency tweaks for added weapons and armor, to make their damage/crit, weight, value, keywords, and crafting recipes balanced and proper.
v0.9.3.5 - 4/24/2023
This version simply removes a weapon mod from the list that has been placed under moderation review. This weapon was previously in the Glass Battleaxe leveled lists. This is save safe, the weapon will simply disappear from your saves if it existed.
Detailed Changelog
Removed
- Cosmo - Spear Fantasy
Updated
- ZedPatch 1 - 0.9.3.4 > 0.9.3.5
- LeveledListAdditionsWeapons - 0.9.3.1 > 0.9.3.5
v0.9.3.4 - 4/20/2023
This version brings a re-balance of the combat and each difficulty. Using Simply Balanced, I’ve tweaked base damage values for the player and NPCs to be a bit more tanky on Adept. Further, difficulty modifiers have been changed. As you reduce your difficulty, enemies will become very easy to kill, and you will take a little less damage. As you raise your difficulty, enemies will exponentially become more “spongy” and you will take a little more damage. The focus with this is allowing the player to make enemies more spongy, if that is the desired gameplay. The Adept difficulty is what can be considered my “signature difficulty” with this list, and is what I would recommend playing with.
I’ve also fixed an embarrassingly large amount of borked weapon keywords and DAR conditions for said keywords. A variety of weapons that were not using the correct animations will now do so.
MCM settings for Wildcat have been modified, as well as the newly added Simply Balanced
Detailed Changelog
Removed
- WO3E - AA Patch
Added
- Simply Balanced
- Immersive Dawnguard Dayspring Pass Bruma Patch
- Nemesis Creature Behavior Compatibility Werewolf Addon
Updated
- Casting Bar - 1.0.1 > 2.0.0
- Dynamic Impact - Slash Effects - 0.2alpha > 0.5alpha
- Spellsiphon - 5.26 > 5.27
- Dealing with Backstories - 2.2 > 2.3
- Immersive Rejections - 1.0 > 1.1
- Serana Relationship Revamped - 1.3 > 1.3.1
- The Wheels of Lull - 5.1.8 > 5.1.9
- Penitus Oculatus - 0.17 > 0.18.2
- Dual Wield Parrying SKSE - 1.3 > 1.4
- Faster HDT-SMP - 1.49.3 > 1.50.7
- Nemesis Creature Behavior Compatibility - 1.3 > 1.4
- Precision Creatures - 2.0 > 2.1
- Comprehensive First Person Animation Overhaul - 1.0.2 > 1.0.3
- Improved Table Transition Animations - 1.1 > 1.2
- Modern Female sitting Animations - 1.3 > 1.4
- NPC Animation Remix - 1.3 > 1.4
- Immersive Folded Hands - 1.3 > 1.4
- Conditional Expressions - 1.26 > 1.27
- Spell Perk Item Distributor - 6.5.1 > 6.5.2
- Keyword Item Distributor - 2.2 > 3.0.2
- ZedPatch 1 - 0.9.3.1 > 0.9.3.4
- ZedPatch 2 - 0.9.3.1 > 0.9.3.4
- Nemesis Output - 0.9.3.1 > 0.9.3.4
- Overwrite Misc - 0.9.3.1 > 0.9.3.4
Fixes
- Added proper keywords to many missed weapons unique in the game, for them to use proper animations (Rapier, Katana, etc)
- Actually fixed Scythe animations playing with Scythe weapons
- Fixed Spear standing power attack not being used
- Fixed dai-katana animations not playing.
- Unique Katana animations play only with Katana in right hand and fists or shield in left
- Fixed dual wield katana animations only using the right hand
- Fixed floating manhole in front of Palace of the Kings
- Fixed the need to select your Alternate Perspective start scenario twice
Tweaks
- Modified Simple Activate configuration to display the action you will do only on items in world. (Eat, Take, etc).
- Disabled Wildcat Realistic Damage Plugin
- Via Wildcat MCM
- Tweaked the Adept difficulty to be roughly the same as the game is now, with slightly decreased damage dealt all around. Earlier difficulties have been tweaked to decrease damage to the player, and slightly increase damage dealt to enemies. Beyond Adept, Enemies will do more damage to the player, and the player will deal exponentially less damage to enemies, making them what could be considered “damage sponges” as you move closer to Legendary.
- Via Simply Balanced MCM
- On all difficulties, the player takes 30% more base damage and NPCs take 20% more base damage.
- Decreased the player damage output of destruction spells by 30%
- Decreased the player damage output of bows/crossbows by 20%
- Decreased the player damage of unarmed combat by 50%. You can use melee attacks very quickly.
- Decreased the damage of daggers by 25%. These weapons can attack very quickly.
- Decreased the damage multiplier for power attacks by 10%
- Reduces experience gained across the board by 10%
v0.9.3.3 - 4/16/2023
This version fixes a resurgence of the False Save Corruption bug introduced in 0.9.3.1. All previously “corrupted” saves will be retroactively fixed.
Detailed Changelog
Added
- Adjustable Attribute Consumption SKSE (Horses still consume Stamina out of combat) (implement https://github.com/zediious/tpfz-sprinkles/issues/44)
Fixes
- Fixed False Save Corruption bug resurfacing due to increased file handle since version 0.9.3.1
- Fixed missing roads on world map since version 0.9.3.1
- Changed BTPS MCM settings to fix item tooltips in 1st person (fix https://github.com/zediious/tpfz-sprinkles/issues/42)
v0.9.3.2 - 4/15/2023
This version has reduced the .wabbajack file size significantly! You will need to download the new version of Base Coat if updating, which is quite large.
Detailed Changelog
Updated
- Base Coat - 1.0 > 1.1
v0.9.3.1 - 4/15/2023
This version should be save-safe. None of the added or removed mods should have a major effect on the game. A few changes simply won’t apply on existing saves at all, or will require a cell reset. Removed armors will disappear from your save. Make a backup of your saves before playing!
A few new armors and weapons have been added to leveled lists, view Added Equipment to see exact additions!
Detailed Changelog
Removed
- D-Armory (fix https://github.com/zediious/tpfz-sprinkles/issues/32)
- Hunter Archer Armor (fix https://github.com/zediious/tpfz-sprinkles/issues/21)
- No Follower Attack Collision (fix https://github.com/zediious/tpfz-sprinkles/issues/38)
- Old MCO-Elden Counter Patch
- Simple Block Sparks
Added
- Survival Mode Control Panel (implement https://github.com/zediious/tpfz-sprinkles/issues/31)
- Ominous ENB as an optional ENB preset (implement https://github.com/zediious/tpfz-sprinkles/issues/19)
- Mfg Fix (fix https://github.com/zediious/tpfz-sprinkles/issues/26)
- QuickLoot EE (implement https://github.com/zediious/tpfz-sprinkles/issues/37)
- Better SkyUI Config (implement https://github.com/zediious/tpfz-sprinkles/issues/37)
- Cyrodiilic Thief Set Female Version + CBBE Refity (fix https://github.com/zediious/tpfz-sprinkles/issues/39)
- Skyrim Souls RE, with the following menus remaining paused (fix https://github.com/zediious/tpfz-sprinkles/issues/27)
- Console
- Pause/Quest Journal
- Level up/Skill Menu
- Map Menu
- MCM
- Extra Vanilla Male Hair
- NordwarUA Realistic Armor (Standalone)
- Infantry Armor + Xtudo Fixes
- Raven HDT-SMP Armor + No Feathers
- Armors of the Velothi Pt II + HIMBO Refit
- Seasoned Traveller Armor + CBBE/HIMBO Refit
- Iron Legion
- Nordic Fur Armor
- Cosmo - War Scythe
Updated
- ZedPatch 1 - 0.9.3 > 0.9.3.1
- ZedPatch 2 - 0.9.3 > 0.9.3.1
- LeveledListAdditionsArmors - 0.4007 > 0.9.3.1
- LeveledListAdditionsWeapons - 0.4007 > 0.9.3.1
- Terrain LOD Output - 0.4002 > 0.9.3.1
- TexGen Output - 0.4002 > 0.9.3.1
- DynDOLOD Output - 0.9.2 > 0.9.3.1
- BodySlide Output - 0.4006 > 0.9.3.1
- Nemesis Output - 0.9.3 > 0.9.3.1
- Overwrite Misc - 0.9.3 > 0.9.3.1
Fixes
- Fixed texture path for Poison Rag item from Blowgun mod (fix https://github.com/zediious/tpfz-sprinkles/issues/22)
- Patched missing cart/canopy and other carriage parts in Dawnstar (fix https://github.com/zediious/tpfz-sprinkles/issues/20)
- Moved Sugarclaw from inside Mistwatch Tower Wall (fix https://github.com/zediious/tpfz-sprinkles/issues/30)
- Disabled visible lighting plane objects in Nightgate Inn (fix https://github.com/zediious/tpfz-sprinkles/issues/35)
- Removed MCM Recorder recording for Shadow of Skyrim. This must be manually enabled and configured. (fix https://github.com/zediious/tpfz-sprinkles/issues/25)
- Fixed Elden Counter not working at all due to old patch in use.
- Fixed Valhalla Timed Block not working by correctly setting compatibility option in it’s MCM.
- Fixed True HUD extra meter not working correctly, as both POISE and Valhalla were trying to use it. Now only Valhalla will try to use it, and will work correctly.
- Enabled Valhalla/POISE compatibility that was disabled by mistake (not related to above)
- Fixed incorrect Scythe animation conditions. All scythe weapons will now use the unique Scythe animations.
- Fixed LOD world hole near College of Winterhold
Tweaks
- Changed default option for NPC Names Distributor set to not be Title, due to conflict with QuickLootEE
- Increased the default LOD render blocks a bit, and increased the Terrain LOD/DynDOLOD output settings slightly. Very small performance hit. These changes can be mostly reversed in the DynDOLOD MCM.
- Made the Valhalla Combat Timed Block window slightly larger.
- Increased Dodge stamina cost from 10 to 20
v0.9.3 - 4/8/2023
NOTE: This version will have some initial issues in existing saves. Some of the modified locations that have changed persistent references in the world will not apply their changes on existing saves. Lawless will only apply some of its changes on cell reset. Play on this with an existing save at your own risk and do so WITH A BACKUP!
Detailed Changelog
Added
- Simple Activate SKSE
- Hand to Hand - An Adamant Addon
- Lawless - A Bandit Overhaul
- DLC2TribalWerebearScript Fix
- Falmer Sounds - the Betrayal Legacy Edition
- Mihail Monsters and Animals - Vigilants + Xtudo Fixes
- Mihail Monsters and Animals - Ogrim
- Mihail Shards of Immersion - Flies around Corpses
- Markarth Outskirts
- Ryn’s Mehrunes Dagon’s Shrine
- Ryn’s Azura’s Shrine
- Ryn’s Ustengrav
- Ryn’s Mistwatch Folly
- Ryn’s Snazzy Last Vigil + Ebony Warrior Overhaul
- Ryn’s Anise’s Cabin
- Ryn’s Saarthal
- Ryn’s Secunda’s Kiss
- Ryn’s Bleakwind Basin
- Ryn’s Goldenglow Estate
- Ryn’s Standing Stones
- Environs - Riften Warehouse
Updated
- ZedPatch 1 - 0.9.2 > 0.9.3
- ZedPatch 2 - 0.9.2 > 0.9.3
- MonsterPatch - 0.4002 > 0.9.3
- DynDOLOD Output - 0.4007 > 0.9.3
- Nemesis Output - 0.9.2 > 0.9.3
- Overwrite Misc - 0.9.2 > 0.9.3
Tweaks
- Modified Better Third Person Selection MCM to hide the activate key on activation prompts.
v0.9.2 - 4/6/2023
NOTE: This version is technically save-unsafe, due to some mod updates, but you may find your save is lightly affected. Play on this with an existing save at your own risk and do so WITH A BACKUP!
Detailed Changelog
Removed
- Sprint Swimming (has issues with movement mods in the list, will be revisited)
- Movement Behavior Overhaul (fix https://github.com/zediious/tpfz-sprinkles/issues/11)
- Rainbows
Added
- Blank CC Plugins (fix https://github.com/zediious/tpfz-sprinkles/issues/12)
- Conditional Armor Type Animations
- Goetia Movement Animations
- Rainbows Remade
Updated
- ZedPatch 1 - 0.4007 > 0.9.2
- ZedPatch 2 - 0.4007 > 0.9.2
- Nemesis Output - 0.4007 > 0.9.2
- Overwrite Misc - 0.4007 > 0.9.2
- Vanargand Movement Animations > CATA Version
- Leviathan Movement Animations > CATA Version
- Skyrim Landscape and Water Fixes - 7.6 > 7.7
- Sprint Sneak Movement Speed Fix - 1.0.2 > 1.1.1
- Fancy Sleeping Tree Replacer - 1.3 > 1.5
- Mysticism - A Magic Overhaul - 2.2.2 > 2.2.3
- Adamant - A Perk Overhaul - 5.7.4 > 5.7.6
- Riften Docks Overhaul - 2.3 > 2.5.2
- JK’s Windhelm Outskirts - 1.0 > 1.1
- VIGILANT - 1.7.1 > 1.7.2
- VIGILANT - English - 1.7.1 > 1.7.2
- Penitus Oculatus - 0.16.4 > 0.17.0
- Rain Extinguishes Fires - 4.0 > 4.1.0
- Use or Take - 1.1 > 1.2.0
- Read orTake - 1.2 > 1.3.0
- For Honor Power Attack - 1.2 > 1.4
- Reanimated NPC Animations - 1.1 > 1.2
- SPID - 6.4 > 6.5.1
Fixes
- Using an added Blank CC Plugins mod, all non-default Creation Club content you have will be overridden with a blank plugin. This list is only built around the default 4 creations. (fix https://github.com/zediious/tpfz-sprinkles/issues/12)
- Patched three floating lanterns in the Tamriel worldspace (fix https://github.com/zediious/tpfz-sprinkles/issues/13)
- Fixed incorrect Wildcat MCM configuration (fix https://github.com/zediious/tpfz-sprinkles/issues/9)
- Fix clipping of Alternate Perspective Hunter addon and Pilgrim Magnus Shrine (fix https://github.com/zediious/tpfz-sprinkles/issues/2)
- Fixed incorrect perk formID in Telekinesis Wood Chopping animations. They will now properly play when you have the second level of the “Philosopher” Alteration perk. (fix part of https://github.com/zediious/tpfz-sprinkles/issues/10)
- Removed custom movement animation-by armor type condition files, in favor of the actual Conditional Armor Type Animations mod. I honestly did not realize this mod existed, as I was using my own setup for some time. This one works a little bit better and also includes the Goetia movement animations. (fix part of https://github.com/zediious/tpfz-sprinkles/issues/10)
Tweaks
- Disabled four aggressive Thalmor that spawn near Kilkreath Ruins on the road from Immersive Patrols. (implement https://github.com/zediious/tpfz-sprinkles/issues/14)
- Disabled base UNDERDOG sprinting animation
- Modified conditions for athletic UNDERDOG sprint animation to not play for actors with heavy armor equipped. This animation will play if your current stamina is above 150, at a 0.7 randomness value.
- Removed Actor Value checks from Goetia Animations conditions, so that they will play whenever armor is not worn, without the player or NPC requiring high Magicka and/or Magic skills.
v0.9.1.1 - 4/2/2023
Actually fixed installation issues.
v0.9.1 - 4/2/2023
Fixed installation issues regarding Skyrim version. You must now install the list with the latest version of Skyrim installed on Steam.
v0.9 - 4/2/2023
With the new version of Animated Armory, first-person animations for Animated Armory weapons are now available.
I’ve also ditched the very odd version schema I chose. Can’t explain that one. As the list is prepared for an official “unofficial” wabbajack launch, the version will reach 1.0. From then on, versioning will be done on a save-safe basis, and the documentation will be updated to reflect this.
On that note, this update is NOT SAVE SAFE! Due to the updating of certain mods, existing saves will have issues. Refrain from updating for now if you do not want to restart your character.
Detailed Changelog
Added
- Skyrim Extended Cut - Saints and Seducers
- Undead Snow Elves- Mihail Monsters and Animals
- Undead Snow Elves - Xtudo optimized textures 2K
- JK’s Windhelm Outskirts
- JK’s Windhelm Outskirts Patch Collection
- Interesting NPCs (3DNPC) Script Optimisation
- Hungers - Optimized textures 2K by Xtudo
Updated
- Lawbringer
- Serenity
- Tactical Valtheim
- Skybound Underhang Camp
- Skybound Underhang Camp Lawbringer Patch (fix https://github.com/zediious/tpfz-sprinkles/issues/6)
- Animated Armory
- DynDOLOD Output
- ZedPatch 1
- ZedPatch 2
- Leveled List Additions (Armors)
- Leveled List Additions (Weapons)
- Nemesis Output
Fixes
- (hopefully) Corrected wrong Creation Kit setup causing installation errors. This may be an ongoing process.
Tweaks
- Added all Animated Armory whips to mace leveled lists (some tiers were missing)
A few versions were released before v0.9
as Wabbajack releases, however the changelogs for those have been removed as the versioning was all over the place.